Home Artists Posts Import Register
Patreon importer is back online! Tell your friends ✅

Content

Previous episodes: https://www.patreon.com/SebastianSB/posts?tag=Q%26A 

Send in your questions as a message to me here on Patreon!

Every question so far: https://docs.google.com/document/d/1jrZY9WsEvdCu_KYyF1XQJbvfixSFDlIJxenv6xGKWlc/edit?usp=sharing

Files

Questions from Patreon Part 40 - Sekiro Difficulty Controversy and Mass Effect Spoilers

You can send in questions by messaging my on Patreon! https://www.patreon.com/SebastianSB/ CalBee: Can you recollect one of your favourite video game endings? (or at least an example in where you've enjoyed the ending of a game) 1:00:37 Patrick Reed: Do you think a hard game need to be fair? I am asking, as Sekiro is making a name for its self as maybe the hardest from software to date. But from what I see in yours and others Let's Plays, it looks like the game is hard because its not fair. The number of times you have been caught by a grab, and was no where near where you are, I have lost count. It makes me think, that the programming of the game puts higher prioity on the AI actions than the player actions. To me, thats not fair. Patrick Reed: With Sekiro sparking the debate about difficulty in games. What do you think on games that have no difficulty or accessibility in their games? I am asking, as I have a nerve problem from my hands to my neck both sides. For me, playing sekiro is like playing a game with input lag, as I cant command my hands to do what they need to. In Sekiro, I think the game is balanced for me through to the mini-bosses. But now, I am stuck at major bosses. Of which I cant not spend hours trying to learn, when at the end of the day, I will not be able to execute the plans required for beating. Right now, my only option forward is to use a trainer. In previous titles of the souls series, you could change the difficulty by choosing weapons. I found starting with ranged/magic helps alot in those games. But this games does not have tho mechcanics.

Comments

No comments found for this post.