Home Artists Posts Import Register

Downloads

Content

During the week I've spent as much time as I could to get the most basic mechanic of the game ready, now we have the ability to:

  • load a tile-set image into usable tiles
  • load tile-maps created in Tiled program
  • show tile-sets as levels
  • load a character to walk around the level
  • detect collision (or rather faking it)
  • and switch maps by walking into doorways

Putting the tile-set together the right way took the majority of this time and surprisingly, the code part didn't give me any grief.
Next is the walking mechanism, it's pretty cumbersome and I need to address it soon, then I can move onto the items, the enemies and friends. but let's not get ahead of ourselves, till then download the game and give it a try

Comments

No comments found for this post.