Development progress 11/18/22 (Patreon)
Content
Hey, here's first weekly development update (╯✧▽✧)╯
I will do them every Friday from now on
This one will be a bit chonky, to give more context about game (I will add some of it into about section when himatsubushi died out a bit)
I still have not thought of a fitting name for the game, so if reading stuff below you think of something cool, let me know :)
Game premise
You are wandering around the desert, because you have nothing better to do, and then an ancient temple raises before you.
As you come inside out of curiosity, doors closing behind you.
Unable to exit, you go further inside, only to encounter ancient being(name is temporary :^))
For long time she was imprisoned inside. So is you now...
Gameplay
- You will have to pass challenges temple provided for you to leave.
- As you progress challenges will become harder, and you will have less time, but worry not, ancient is always here to motivate you ;)
- It will become very hard at the end, but those are weak in spirit - worry not, there will be an option to shamefully cheat to see all the content
As I myself enjoy extreme difficulties in H games a lot, I will want to add them to some of my projects, however I will not lock meaningful content for those, who don't want to engage with It
Some Preview
Here is one of (possibly 2 or 3) heroine sprite
I will polish few things here and there, but that's more or less complete, (yet to be animated).
Release
Hardest thing that's left is animating. I planned 2-3 poses with transition/idle animations, + few other for possible actions
Other than that I also have to finish background/dialogues, make GUI, commission music and stitch everything together.
Animating and drawing heroine still 80% of work thou :^)
I estimated roughly everything I have to do, and got exactly enough time to release by the end of the year...
which means game will most definitely not be ready by the end of the year :)
I never animated something this big, so I can't even estimate how long it will take me, but it surely will be ready in January (hopefully early)
I can, however release some early versions w/o some animations/assets if there is demand for it
Thanks to those, who chose to support me!
Cheers ヽ(・∀・)ノ
P.S. About everything is subject to change, discussion and suggestions are appreciated