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As some of you may have noticed in the last update to the repository Trisha's character art is in parts instead of whole like it has been before for other characters.


This is because that's how the new layering system in the game works.

Assembling these takes quite a bit of time if I wanted to put all the pre-assembled expression ones in there. As well, so I'm doing this to see what people are interested.


As it would be excessive to do every possible version of Trisha's facial combinations in the new system. 27 faces*7 face effects*5 body versions = 945 different cg combos.

Even if I took out the glow versions, it would still be pretty madness.


I'll be updating the repo with her new expressions later in any case.

Comments

Tribe

The thought of you layering 945 photos instead of getting an update makes me feel like im dying inside. Oh and thanks again for your hard work, the last update was really awesome. I'm excited all over again about this game. Cheers

Darthsawyer

In reference to the lewd cg, will you be doing the art from a POV perspective so you don't have to worry about what the main character looks like? I think POV CG would be the best looking and most sensible route

MonsterGirlDreams

POV focus will most likely be the plan for a lot of cg's. The potential other thing that could happen is a blue character silhouette for the player like in some other H games so the focus is more on the monster girls body and the players character can remain non-descript. I'll most likely do a poll on that stuff a bit before some lewds start getting made.