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v18 ETA - Sometime in August. Definitely not before the end of this month as I have been working on the v17.1 and v17.2 updates. But barring any catastrophic bugs I will now be working on the v18 update.


Planned content for v18

-A new status effect.

-Temple dungeon, will be structured more like an actual dungeon compared to the forest dungeon.

-2 or 3 new generic enemies.

-2 or 3 new events that will be available after dungeon completion in some areas. 

-3 mid-boss type enemies. 

-Main boss fight.

-After completion you can explore the location randomly like all others, or walk through it normally again.


v19 plans

-Give the manticore her name that was voted on time ago.

-Update Sofia and make her combat actually good.

-Update some of the other older enemies with the combat event system.


V20 plans

-Will depend on the result of a content poll I will be posting in August, probably while I’m still working on v18.


Milestone changes 

– The patron milestones/goals have been adjusted to better reflect art pricing, and after looking into it more, how much I’ll need to work on the game full time.


Art Direction

-I’ll be posting a poll about it on the 23rd of July, or tomorrow if you’re reading this the day I post this.


General Progress Checklist/Planed Content… Chart… List… Thing

-I’m going to make a post/thread thing on the patreon page which should give a better overview of content to come and be more clear than the sort of out of date one that’s sitting on the blog that I will also update a bit. 

-I’ll be linking it on the main page so you can check it easily.

-The patreon one will probably be more detailed, but feel free to tell people if they ask about something if it is.

-Link to it, but you probably got a msg about it already 

Comments

Zavijava

Hype!