MonGirl Sexpedition v0.23 release and full changelog (Patreon)
Content
MonGirl Sexpedition v0.23 is up for download! You can get the new version here.
A fair warning - your mobile devices may have problems with the new Android version due to an increased amount of calculations from the combat system. Plus, RPG Maker doesn’t support the full multi-touch feature. This may affect the combat dynamic. I made all the adjustments I could in the short term, sorry. Full rewrite will require something like 2+ months.
Let’s agree on this. Try the mobile version out and contact me with your feedback. If it will be bad, I’ll just hide the apk until it will be perfected. Yet, to be honest, this will most likely take more than a full month. Probably even more.
H content
v0.23 brings 1 new H scene for Belle is also ready, you can check out the preview here. I made a little experiment with this one and added a bit more dialogue than usual. While generally, I don’t like the idea of putting too much talking into the H event, but I tried to make the phrases as steamy as possible + aim to complement the action to the maximum. As always, I’m open to your feedback :>
New features and activities
Let’s start with the big thing – the new combat system. It will allow players to fight on the map, just like in classic Zelda games. No turn-by-turn drudgery, everything is happening in real time. The first boss encounter is in this update! Do you have what it takes to beat it?
About 90% of what I want to have in the combat system is in the game at the moment, and it will probably take another month or two to get it to 100%. Still, the new combat is here, and you can share your thoughts after the release. Guess I’ll make a poll on Patreon so players could share their opinions with convenience.
The mobile version of the game received a new set of controls for combat. After learning how to fight and entering a dangerous zone, you will see joystick-like buttons on the display. These will allow you precise control over Jack! You can hide them via the bottom on the bottom of the screen to return to touch control as before. Safe zones still use the old logic.
Of course, I will tune the control scheme after the release based on my thoughts and your feedback. Also, I made a new tutorial pack for all combat features and the control scheme in the game itself. Plus, it’s in the FAQ on Patreon and readme/features files inside MonGirl Sexpedition’s client.
Players wanted to see the H scene length option back, and it makes the full comeback in this release. I’m done with text for all H scenes. They support both long and short options. I think Mona’s ride shaped out to be the best among the old H events. The extra text bits help drawing out her blunt yet honest nature. Try it out and don’t forget to share your thoughts!
The poll decided on extra Naka’s look – it’s the maid dress! You can change how characters look during the dialogues by making illusions with Maggie’s help. Just talk to her after improving your home and she will be able to help you. Each illusion costs 2 dream shards aside from the classic one. Once bought, you can swap between the illusions without any additional costs.
Also, made some adjustments to the wrestling mini-game. I added a small pause after all the pictures show up, but before the game starts to make it more convenient for players. Plus, I made the game field a bit bigger to help with stronger opponents like Mudbrick the minotaur.
Small fixes and improvements
Fixed a bug that allowed monster girls to send Jack home during Mona’s mini-quest instead of getting him back to the safe zone with Mona.
Added a simple weather system to add some atmosphere to outdoor zones.
Fixed a bug that allowed getting Mona’s skin even if the player didn’t have the shards for it. Also, added a description about buying new skin illusions from Maggie. Now she properly explains that after the first “buy” the skin you chose won’t require more dream shards if you decide to swap it out.
Made some touch-ups for Elly’s H scene, both for the animation and usual options.
Fixed the lighting switch while traveling between zones. Now it properly transitions during the screen fade out.
Fixed a bug that, after defeat, teleported Jack into a basic variation of the home cave, even if the player made an upgrade already.
Sadly, I didn’t have the time to make the Android quality of life improvements that I mentioned in the dev plans for the current month. Sorry about this! I still plan to do these changes and they simply shift to the next development month (April -> May).
As always, if you don’t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^