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Hello, guys! Initially, I planned to make the release today, but during the final test run, I found freezing during animations on Android platforms. These make the new combat system almost unplayable.

At the moment, I’m trying to pinpoint the problem in the combat plugin pack to solve this. As the last resort, I can remove all on-map animations from combat, but this will force it to look rather dull.

Sorry, I will need some time to work on this. At the same time, I don’t want to shift the release date too far. Most likely, the rollout will happen either tomorrow (April 16th) if I will find and fix the problem. Or the release will be up on April 17th if I won’t find the cause and will have to cut down the animations.

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