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Yeap, after more testing I’m fairly sure the crashes are gone for good. Now I need to fiddle with the code a bit more to circumvent the faulty logic and test out save compatibility with the fix.

Some players reached out to me with a mobile version problem - the pack-up script didn’t include some sound files. I’m working on the solution and testing the script with various configs so the situation won’t happen in the future.

With some luck, I’ll be able to finish before the next release wave for v0.9.

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