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rnest

This might be the last(or second to last) "monthly" update for this game. Trying to develop two games at once over the course of January and February has proven to be too stressful and exhausting, so I'll probably switch to "pledges per major update" mode. This will mean that updates will take slightly longer than a month to make, so the quality should go up, because there won't be grizzly end of the month deadlines anymore(in theory at least), and you won't get charged until the update is released. I'll give myself another chance in March, because I did have some setbacks that I couldn't do anything about(power outages, and February being a short month), so we'll see how that goes.