DevLog #29: September Status Update (Patreon)
Content
Early this month I've received the new main promotional artwork for Light Fairytale, it is included in high-res as the banner of this post.
We've discussed about it in a previous poll, so please leave your thoughts about this final version!
I've also released the full theme-song Anime on my YouTube channel. The song is called "Someday to the Blue Sky", I hope you'll like it!
Here's the link: http://www.youtube.com/watch?v=scd1yr_Z4sw
Light Fairytale is currently fully playable from start to finish in term of exploration and events. I've been working on the battle part which requires a bit more work. Here's a couple GIFs.
In the following screenshot you can see Kuroko using her A.R. Goggles during a battle. These will give you data about the enemies that builds-up the more you fight. For instance, casting a fire elemental attack to an enemy that absorb fire will add this information to the data!
I'll be working on the battle system a bit more in the coming days, then I'll just have to implement Steam's specific features such as achievements and cloud saves - which should be easy enough as I have an experience on that with Super Night Riders.
After that, it will be testing / polishing time. I think releasing the game in October will be tight - but still possible. I also don't want to rush the release - even if it is an Early Access. Anyway, the release is near, it's just a matter of weeks!
And that's it for this month. Please like and comment bellow!
Thank you so much for your support. See you next time - hopefully after the release of Light Fairytale :)