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Hi, everyone. I've been working hard on May's Early build (0.6). Here's a few of the features I've added so far:

Manipulation

Finally, those Seduction techniques have a use! Raising your opponent's Pleasure to 100% with Seduction techniques will inflict them with the Overwhelmed status. For a few turns, they can't attack, and are susceptible to Manipulation techniques.

Manipulation techniques allow you to coerce an Overwhelmed target into doing various things such as giving you an item, teaching you a Kink (see below), or even teaching you a new attack! But enemies can also use these on you, so keep an eye on your Pleasure and try not to get Overwhelmed.


Kinks 

Another function of Pleasure is the new Kink system. Kinks are passive abilities that trigger when a Haremon or monster's Pleasure is above a certain threshold. Right now, each species has one kink that they start with. You can learn an opponent's Kink through the use of Manipulation; but in the future, you'll be able to learn new Kinks from Dirty Magazines and other sources.  


Other Battle Additions

There are other changes to the battle system, too. Scent and Escape are now in a new Tactics menu, along with the option to Defend (prevent 50% damage until next turn) and Check (view stats on an opponent you've already used Scent on; this allows you to not waste another turn Scenting them again). 

Also, you can now mash the face buttons (XCV on keyboard) during the Wait phase to "nudge" your Haremon's positions on the Mood Meter. This gives you much more control over your Haremon's moods, allowing you to set yourself up to use certain Rage or Focus techniques, or to activate Kinks. It also gives you something to do during the Wait phase, where otherwise you'd just be sitting there waiting.

Overall, the battle system is now much more robust and enjoyable. You have many more options on how to deal with enemies, as well as much more control over your strategy. All that's left is to add progression systems (more on that below).


Help

While I haven't yet had time to implement full tutorials, I've begun adding a few smaller features to help new players. This includes hints for certain dialogue choices, a new setting that allows you to choose how much information you're given about your relationships, and town screen tooltips in the form of your Haremon's "thoughts".

(Those thought bubbles took forever to get right, but they look really nice in motion!)


More!

In addition, you can expect the following (and more!) from 0.6:
- The Imp's sex scene/CG (this one's fucking hot, trust me)
- A new Guild Rank featuring several new quests
- A few new alternate outfits for your Haremon

As always, thanks for your support!

Comments

FelixTheCat

Wow! The pleasure function is really interesting, I like how you can learn stuff from enemies like kinks~