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First, thanks for all the birthday wishes on my last post!

I've officially made it to the halfway point of the animation. It's purely animation though, I haven't done any effects or lighting quite yet. I have plans to have the usual juice FX and to play around with the shading a bit. But saving that for last will save me tweaking it while I'm working on the animation

I feel the chest doesn't bounce like I want it to so I'll likely go back and manually tweak it. It's jiggle is currently based on the momentum of the animation but the reference has them going crazy.

The camera angles are starting to grow on me. I thought they were boring but once you get them all working together it just hits different. Rendering out the entire current animation will take a while though so you'll have to trust me on this!

It's a long animation so it feels like a lot of work but I want to get the workflow down so I can make more like it.

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