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I really wanted to push this update directly to stable branch, but  things got out of hand and the update got more and more things changed and I chickened out, thus releasing it first on experimental branch and if it goes well, it might go stable sooner than usual.

Patch notes:

  • Added chance to spawn Bicycles, Minibikes, Motorcycles or Ambulances on roads
  • Added additional color variants for SUV - Cyan, Purple, Yellow, Brown
  • Updated resourceCrushedSandDesc English localization
  • Changed Coffee Makers to give some scrap plastic too
  • Changed Blue Tarp Pallets to give Clay instead of Stone
  • Changed apartment_brick_6_flr English localization
  • Changed SUV to use new advanced vehicle variant material manipulator
  • Changed Sedan 2 Taxi and Sedan 3 break lights texture patterns
  • Changed default wandering horde range from 4h to 16h
  • Changed Police and Security SUV to have police loot group
  • Increased and optimized custom storage, vehicle and other asset textures resolution where possible
  • Increased Minibike speed from 25-36kph to 35-40kph
  • Increased 4x4 Truck speed from 32-50kph to 48-54kph
  • Increased Motorcycle speed from 32-50kph to 55-65kph
  • Increased Munitions Box HP from 300 to 500
  • Increased economic value for Shelf Speaker, Old Book, Iron Desk, Dumpster
  • Increased gained Scrap Iron from Dumpsters when destroyed or wrenched
  • Increased default take delay for secure storage from 1.5s to 2s
  • Reduced default take delay for lights, deco, storage from 1.5s to 1s
  • Reduced Motorcycle cargo capacity from 600 to 500 and durability from 6000 to 5000
  • Reduced SUV material dirt intensity
  • Reduced Brick resource item recipe cost
  • Fixed picking up Traffic Light or Crosswalk Light giving you Old Outdoor Light
  • Fixed not being able to repair or scrap Munitions Box
  • Fixed not being able to scrap Shelf Speaker
  • Fixed Harvesting Branches, Scrap Iron, Scrap Rubber and a few other resources giving too much experience
  • Fixed Laundry Basket, Water Cooler not giving enough Scrap Plastic when not wrenched
  • Fixed repairing Iron, Steel or Titanium Storage requiring also Planks
  • Fixed T2 and T3 Research Station repairs requiring incorrect resource
  • Fixed empty grocery store produce basket blocks showing block name
  • Fixed missing localization for typeEmpty and groupEmpty
  • Fixed floating light in apartment_brick_6_flr POI
  • Fixed some terrain blocks missing TerrainIndex property
  • Fixed vehicles spawning on roads always facing North
  • Fixed custom vehicles not aligning to terrain correctly
  • Fixed not being able to scrap Metal Desk, Dumpster
  • Fixed Iron Storage Single misaligned and lower as intended
  • Fixed Sedan 3 rear lights shader sometimes looking shiny in dark at certain angles

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