Undead Legacy 2.5.41 goes Stable for A20.0! (Patreon)
Content
Patch notes 2.5.01-2.5.41:
- Updated Undead Legacy for Alpha 20.0 (b238)
- Converted Undead Legacy code to BepInEx + HarmonyX removing PatchScript dependency
- Updated User Interface with brand new visuals and back-end optimization
- Updated User Interface visuals with better support for higher resolutions
- Updated and streamlined all item and block item groups
- Updated stack sizes for many different resources
- Updated and restructured progression.xml completely
- Updated all explosive items
- Updated all schematic localization names to remove Schematic word from them (now displayed as group)
- Updated Debug and Prefab Editor UIs
- Updated vehicle item info description to show real time updated dynamic stats of the vehicle
- Updated lockpicking UI, picking locks without perk/skill is much harder now
- Updated UL pump shotgun animations to match new A20 animation key frames
- Updated Desert Mantis animations to match Desert Vulture animation key frames
- Updated Mongrel animations to match Pistol animation key frames more accurately
- Updated iron sights for all custom UL guns
- Updated perkGreatHeistComplete, perkGreatHeistCompleteDesc, perkGreatHeistCompleteLongDesc localization
- Updated resourceLockpick, drugJailBreakersDesc localization
- Updated researchSystemTip localization
- Updated actionPerkShockers localization
- Updated abandonedVehicleRepairTip localization
- Updated gas_station_05 and auto_mechanic_01 POIs
- Updated localization for gunMGT0PipeMachineGun, gunRifleT0PipeRifle, gunShotgunT0PipeShotgun, meleeWpnBatonT0PipeBaton
- Updated RWG Gateway Tile
- Updated all Trader POIs to be 35x35 footprint
- Updated Trader Jen POI
- Updated Zombie Name Localization
- Updated drugJailBreakersDesc, resourceLockPickDesc localization
- Updated Twitch Integration with Undead Legacy commands
- Updated chance to find Claw Hammer and Wrench in loot
- Updated Trader Jen POI
- Updated BepInEx version to 5.4.18
- Updated lockpicking preventing you to pick impossible locks
- Updated radial menu to hide if no lockpicks or bobby pins present in inventory
- Updated localization for perkLuckyLooter entries
- Updated resourceBulletTip, resourceBulletTipDesc localization
- Updated resourceBulletCasing, resourceBulletCasingDesc localization
- Updated some UI elements to avoid localization go beyond the UI bounds
- Updated drugJailBreakersDesc localization
- Optimized UL code for game logic and UI performance
- Optimized UL block load times
- Optimized and cleaned up XML from obsolete and deprecated items, blocks etc
- Optimized UI sprites to increase load times
- Optimized Character Frame Window open time
- Optimized All Action Skill code
- Encumbrance value now gets colored when you are exceeding the limit not when under the limit
- Added Auto-Pick Lock ability based on skill, perk and related bonus effects
- Added chance to spawn locked vehicles
- Added ability to change above door labels for player crafted sliding doors
- Added Powered variants for all the custom sliding doors
- Added Information Screens as custom signs
- Added ability to repair all colors of 4x4 Truck, Bicycle, Minibike, Motorcycle (spawns with installed dye)
- Added ability to click pinned recipe itself to look it up
- Added additional Single Player Daylight Length option ranges
- Added additional Single Player options to change Max Zombies, Max Animals, Max Land Claim Block count
- Added additional options for selecting blood moon frequency, random range and enemy count in SP
- Added additional options for selecting day night length, loot respawn days, abundance, air drop frequency in SP
- Added new Dynamic Vehicle mechanic, that handles rendering wrecked vehicle states
- Added more Military Truck vehicle variants
- Added ATM Random Helper for future content changes
- Added new perk: Gift of Life
- Added Police Baton and Modified Police Baton
- Added Titanium Pickaxe
- Added Brass, Scrap and Titanium Knuckles
- Added option to toggle Crosshair visibility on or off
- Added new HD gasoline and empty jerry can icons
- Added ability to define and represent quality levels for item mods
- Added ability to toggle On Screen Navigational icons on or off
- Added ability to toggle Melee or Ranged cursors on, off or partially on
- Added ability to define multiple crafting categories in ui_display, including ability to exclude categories
- Added Ratchet, Impact Driver, Compound Bow, Compound Crossbow Magnum Revolver, Desert Vulture and SMG to Research
- Added M60, Assault Rifle, Sniper Rifle, Pump Shotgun, Auto Shotgun to Research
- Added central post for Junk Pistol for better iron sights aiming
- Added central post for Scrap Shotgun for better iron sights aiming
- Added placeholder images for missing journal headers
- Added 4th level to Lockpicking Perk
- Added chance to spawn Locked Lockers, File Cabinets, Toolboxes and Desks
- Added new Trader Jen POI
- Added run_bepinex_server.sh for Servers
- Added chance to spawn locked Cash Registers
- Added missing Campfire to Trader Hugh POI
- Added failsafe to prevent picking up Maintenance Station if item inside
- Added craftable Concrete Barrier variant helper
- Added craftable Road Barricade
- Added 10 more Map Waypoint icons
- Added ability to disassemble Lead Battery at disassembly station
- Added a dark border to Map Marker icons
- Added Weight Lifting Action Skill Book
- Added stat icons for all consumables that were missing them
- Added Dysentery Cure bonus for Mineral Water (PL. Bottle)
- Added chance to get Dysentery when eating raw eggs
- Added ability to adjust inactive map marker opacity
- Added Steel and Titanium Reinforcement resource items
- Added new localization: uiLockpickingInsufficient
- Added Russian localization by KelThuZer
- Added Chinese localization by ourbed
- Added Window Store Pane variant to Bulletproof Metal Window block
- Added small chance to find Beaker in Medicine loot
- Added ability to repair Engines and Battery in Maintenance Station
- Added ability to repair vehicles in Maintenance Station
- Added ability to upgrade Battery
- Added Titanium Club
- Added conversion recipes for jar and plastic bottle Murky Water
- Reduced Military Truck scale by 10%
- Changed Meticulous Packer to a different new perk: Drone Specialist
- Changed Cardio perk
- Changed custom vehicle blocks to use new Dynamic Vehicle rendering and management system
- Changed Lockpicking Perk to Intellect Attribute
- Changed Living off the land to Perception Attribute
- Changed Spotlight UI Controller
- Changed Spotlight Block to be pickupable without LCB
- Changed Iron Arrow Head, Steel Arrow Head, Rocket Casing, Rocket Tip, Portable Turret Ammo
- Changed all pallets so you can now pick them up, wood (empty) ones give nails and planks
- Changed Pumpkin Lanterns, Window Blinds so you can pick them up
- Changed Butcher Harvest penalty for Axes from 30% to 50%
- Changed Butcher Harvest penalty for Steel Knuckles from 0% to 50%
- Changed Leather, Iron, Steel Knuckle, Auger, Jackhammer, Valkyrie Drill recipes
- Changed Sledge recipes
- Changed Rocket Launchers to require Adv. Repair Kits
- Changed Assault Rifle default firing mode from burst to full auto
- Changed Knuckle Weapons to not harvest animal stuff
- Changed Iron and Steel Knuckle models, vanilla ones used for Brass and Scrap Knuckles
- Changed Vehicle Cargo Pouch to quality based mod
- Changed Storage Pocket and Pouch mods to quality based mods
- Changed Backpack mods to quality based single mod
- Changed Trader reset interval from 3 to 4 days
- Changed Vending machine reset interval from 1 to 4 days
- Changed A20 Quest Bundle Icons
- Changed crop seeds to be crafted in Artisans Table
- Changed recipes for vehicle mods
- Changed Barbed Wire to be crafted in Blacksmith's Forge 1
- Changed Metal Furniture to be made in Blacksmith's Forge 1
- Changed Burning Barrel to be made in Blacksmith's Forge 1
- Changed Dirt to be made in Artisans Table 1
- Changed Sinks And Toilets recipe, now in Artisans Table 2
- Changed Duke stack size from 30000 to 50000
- Changed most Research Station Tier 3 recipes to require Books instead of paper
- Changed custom reflex sight model blue dot to red dot particle for consistency
- Changed Sneak Damage to all Swords by half, Knives are unchanged
- Changed Sneak Damage of Great Sword to match other swords
- Changed vehicle storage slot and cargo limits to match their use case better
- Changed powered door research recipe costs
- Changed Wire Tool to require Scrap Wire to connect blocks with electricity
- Changed Repair Kit and Advanced Repair Kit craft cost
- Changed painting material to cloth
- Changed all trader POIs and Red Mesa POI to UL versions
- Changed supply loot to give raw resources instead of full blocks
- Changed run_bepinex.sh for Single Player
- Changed Pain Killers, Antibiotics, Honey and Vitamins now level up Healing Action Skill
- Changed Action Skills when leveled up to carry over excess experience
- Changed all melee weapons to degrade faster with power attacks
- Changed Firewood icon to be simpler
- Changed console command poireset to now fully reset a POI, including all sleeper zombies
- Changed matIron material durability from 300 to 1000 to match matMetal
- Changed inactive map marker draw distance from 128m to default 1km
- Changed Claw Hammer to be researched in Research Station T1
- Changed block upgrade costs for reinforced concrete and steel
- Changed repair costs for steel and titanium blocks
- Changed Steel and Titanium block recipes
- Changed vehicle inspection window to represent remaining fuel with decimal point
- Changed vehicle salvaging buff to be hidden
- Changed Lucky Looter perk scavenge time bonus from 5% to 8% per level
- Changed Looting Action Skill scavenge time bonus per level from 0.5% to 0.4%
- Changed Vehicles now requiring their specific repair kits to be repaired
- Changed Cobblestone recipe
- Cleaned up icon atlases from some unused icons
- Cleaned up localization of currently not used entries
- Inactive Map Marker view distance on compass reduced from 1km to 128m
- Inactive Map Marker icons on compass are now partially transparent
- Increased cost of Bone Shiv
- Increased economic value for Auger, Jackhammer and Valkyrie drill schematics
- Increased Carry Capacity for Bicycle, Motorcycle, GyroCopter, Dune Runner, Raven
- Increased Scrap item repair costs
- Increased successful Lockpicking Action Skill exp gain by 42%
- Increased Jail Breakers bonus from +50 to +75
- Increased all knife and spear damage
- Increased Cleaver economic value, reduced their damage
- Increased Animal Fat and Empty Can stack size from 100 to 1000
- Increased Beer, Moonshine Buff duration from 45s to 60s
- Increased Steel Plating price
- Increased Medic Action Skill experience gain
- Increased Sand yield from harvesting Desert ground blocks
- Increased Timed Charge Economic Value
- Increased Timed Charge damage to safes and T3, T4 and T5 loot chests
- Increased Loot T5 Hardened Chest HP from 10000 to 15000
- Improved Cobra Pistol Slide and Hammer mesh
- Improved Lockpicking User Interface
- Improved code for checking if user is interacting with block in multiplayer
- Improved healing item action code
- Updated Flurry Of Blows English localization
- Split single and double doors into two different blocks to fix rotation bug
- You can now pick up loot room Wood Crate, Leather Trunk, Reinforced Chest
- You can now press anywhere on the Quick Waypoint entry in the map screen to remove it
- Rebalanced all sniper rifle class weapon stats
- Rebalanced all machine gun class weapon stats
- Rebalanced all sub-machine gun class weapon stats
- Rebalanced all shotgun class weapon stats
- Rebalanced all pistol class weapon stats
- Rebalanced all fist weapon class weapon stats
- Rebalanced pipe weapon recipes
- Rebalanced A20 Quest Bundles
- Rebalanced vehicle salvage resource amounts
- Rebalanced zombie and animal spawns in wasteland to be lower
- Rebalanced several dozen variant helper block craft times
- Rebalanced ammo weights
- Rebalanced Long Pipe weapon stats
- Rebalanced most melee weapon economic values and carry weight
- Decreased reinforcedChestT1, reinforcedChestT2, reinforcedChestT3 loot container sizes from 8x8 to 6x6
- Renamed Electrocutioner perk to Batons
- Reduced Crucible Schematic cost of Research Data from 2000 to 1500
- Reduced Carpenter Table bounding box sizes to be 2 blocks tall
- Reduced Furnace (Tier 2) bounding box size to 1 block tall
- Reduced quest reward wood, cobblestone, concrete and steel block rewards to give 100 blocks instead of 500
- Reduced abundance of Saws in loot
- Reduced locked vehicle spawn rate
- Reduced hardenedChestT4 loot size from 8x8 to 6x6
- Reduced cntHardenedChestSecure LockPickTier
- Reduced Lead Ore, Scrap Lead and Lead Ingot weight by 16.667%
- Reduced First Aid Bandage healing from 30 to 25
- Reduced First Aid Kit healing from 180 to 100
- Reduced Wight HP from 1500 to 1000
- Reduced Feral Wight HP from 3000 to 2000
- Reduced Wild Zombie spawn amount by a bit
- Reduced Hardened Chest Lock Pick Tier from 200 to 175
- Reduced ammo in loot
- Reduced amount of scrap metal gained when scrapping corrugated metal blocks
- Reduced amount of scrap metal gained when scrapping burning barrel
- Reduced Repair Kit amount in loot
- Reduced Loot T3 Reinforced Chest HP from 7500 to 5000
- Removed Medium Armor crafting group to reduce confusion
- Removed Circular Saw, Cardboard, Sticks
- Removed all schematic and other reading material localization coloring (now colored in code)
- Removed Wire Strippers and Car Battery Block
- Removed Medium Armor category
- Removed Item Quality Research
- Removed Item Type Icon for weapon parts
- Removed Legendary Item reward groups from T5 missions
- Removed Golconda MK1, renamed Golconda MK2 as Golconda
- Removed Deep Cuts effect from Axes, Pickaxes and Pitchfork
- Removed internal storage for Bicycle
- Removed Minigun (no suitable hold pose)
- Removed Action Perks: Explosives, Turrets (didn't work in MP)
- Removed missing block from trailer_02 POI
- Removed ability to generate 4k and 16k maps in Generate World screen
- Removed ULM_Recipe.GetOutputList debug info
- Removed Type info row when checking recipe in info panel
- Removed DMT dependency
- Removed DMT.dll from UndeadLegacy
- Removed icon pulsing/blinking on Map Screen
- Removed some unused schematics from loot
- Removed Dysentery risk from Fresh Water (PL. Bottle)
- Removed some duplicate localization entries
- Removed Crushed Sand recipe
- Removed Clay harvesting from Desert ground blocks
- Removed Wood Log (woodLogPillar100) recipe
- Fixed item cosmetic slot being socket-able in info panel screen
- Fixed item mod slots sometimes not showing up in item info panel
- Fixed Vehicle Stats screen always showing max passenger count 1
- Fixed HUD Quest Tracker not showing quest icon
- Fixed NRE when buying or removing things from player rented vending machines
- Fixed items in backpack queue having no carry weight
- Fixed SUV break lights flickering against the model mesh
- Fixed MineCart box cover tarp shader material having wrong texture assigned
- Fixed Dump Truck driver seat and passenger seat positions being swapped
- Fixed incorrect shader assigned for Burnt Military 4x4
- Fixed Gasoline crafted as a tiered item
- Fixed Hay Bale block having incorrect class code
- Fixed custom tool tip controller horizontal screen edge detection
- Fixed Scrap Axe not listed in players backpack Basic tab
- Fixed Katana being flipped in third person mode (thanks to bdubyah)
- Fixed Military Truck Window Shader missing Albedo texture
- Fixed Locked doors or containers immediately triggering lockpicking
- Fixed Nail Gun having quality
- Fixed pitchfork value being too low
- Fixed HUD dye slot accepting any item to be placed directly into info panel
- Fixed Beer Barrels material being metal, should be wood
- Fixed Coupe vehicle block back lights shader shining in the dark as if they would be on
- Fixed traders not selling Jackhammer or Valkyrie drills
- Fixed not being able to turn on/off gun laser for UL weapons
- Fixed Compass Not Working
- Fixed Hovering Empty Bird Nests
- Fixed missing localization for ulmVehicleCoupe1SecureVariantHelper
- Fixed wrong bedroll being given in Bug-Out Bag
- Fixed missing models for Jerry Cans
- Fixed gas pumps giving NREs
- Fixed not being able to refuel Minibike, Motorcycle, 4x4 Truck and GyroCopter
- Fixed decoCarFrontDoorFlat block missing Model property
- Fixed DynamicVehicle code synchronization issues between client and server
- Fixed incorrect model for cntLootChestHero block
- Fixed incorrect model for cntLootChestHeroInsecureT1 block
- Fixed incorrect model for cntLootChestHeroInsecureT2 block
- Fixed gunRifleT2LeverActionRifle localization description
- Fixed lootable Bird Nest model vertical offset
- Fixed cntCupboardCabinetRedTopClosed having assigned wrong model
- Fixed terrStone not giving any resources
- Fixed cntCupboardCabinetOldTopClosed having wrong model
- Fixed missing divider symbol for HUD encumbrance bar stat numbers
- Fixed last stage of cars being infinitely wrench-able
- Fixed Military Truck spawning wrongly in the world
- Fixed quest rewards giving incorrect Forge, ChemistryStation or Workbench
- Fixed Item Upgrade and Repair mechanic not supporting multiple maintenance groups
- Fixed Item Repair costs sometimes being free
- Fixed NRE when incorrect item was added to Maintenance Station slot
- Fixed Plastic Barrels missing StorageTank class
- Fixed not being able to repair repairable vehicles on servers
- Fixed DynamicVehicle class cars not giving scrap iron when wrenched
- Fixed gunMGT1AK47 not showing attachments
- Fixed Wrench, Ratchet and Impact Driver power attack not using stamina
- Fixed repair costs wrongly calculated when preforming repairs in the maintenance station
- Fixed missing localization for gunMGT0PipeMachineGunBlueprint
- Fixed missing localization for gunRifleT0PipeRifleBlueprint
- Fixed not being able to research Pipe Weapons
- Fixed some blocks giving resourceWood instead of planks
- Fixed Radial Menu texture glitch when on 100% UI Opacity
- Fixed vehicleMinibikePlaceable recipe
- Fixed vehicles without doors spawning as locked
- Fixed when consuming Boiled Water or Beer, gives jar and not plastic bottle
- Fixed DynamicVehicles not properly saving their state on servers
- Fixed Cooking Pot not being in Trader item list
- Fixed Rule One Cardio perk having incorrect requirements for lvl 4 and 5
- Fixed not being able to repair car and truck vehicles
- Fixed incorrect SUV vehicle item reference
- Fixed Water Barrel blocks not having any carry weight
- Fixed perkLockPicking localization
- Fixed Bobby Pins missing in loot
- Fixed gunMGT2TacticalAR not showing mods
- Fixed ulmBookShockers (Melee Pipe Weapons) localization
- Fixed incorrect LockPickTier for cntLootChestHero, cntHardenedChestSecure, cntWallSafe, cntGunSafe
- Fixed Bicycles, Minibikes, Motorcycles and Cars giving unintended resources when wrenched
- Fixed missing localization for goZombie
- Fixed ulmPerkGiftOfLife Perk requirements for lvl 4 and 5
- Fixed loot not spawning 10mm, 5.56mm, 7.92mm ammo
- Fixed Titanium Pickaxe not scaling with quality
- Fixed thrownAmmoMolotovCocktail item properties
- Fixed missing localization for ulmResourceBobbyPinBlueprint
- Fixed beer buff icon showing under zombie health bars
- Fixed Secure Vehicles not having LockPickTier assigned
- Fixed A19 model used for cntHardenedChestSecure instead of A20
- Fixed not being able to repair or upgrade T2 and T3 bows and crossbows
- Fixed farming to downgrade to seedling as in A19
- Fixed incorrect model and bounding box size for tier4LootChestPrefab and tier5LootChestPrefab
- Fixed Localization for Maintenance Station Schematics
- Fixed Heavy Armor Bundles giving too many helmet light mods
- Fixed not being able to upgrade Pocket mods
- Fixed Compound Crossbow not showing mods
- Fixed Iron Crossbow having A19 model instead of A20
- Fixed Wrenching Motorcycle giving bicycle wheels
- Fixed Lockpicking not working correctly on locked vehicles
- Fixed being able to auto-pick a lock even when no Bobby Pin/Lockpicks in inventory
- Fixed vehicle code breaking when trying to repair vehicle, canceling then repairing again
- Fixed not showing Loot Stage in Character Window
- Fixed poireset console command not working on servers
- Fixed udm console command not working on servers
- Fixed not being able to upgrade Steel Blocks to Titanium blocks using a NailGun
- Fixed Titanium Knuckles scrapping to Scrap Steel
- Fixed not being able to research Compound Crossbow
- Fixed incorrect icon for cntLootChestHeroInsecureT1
- Fixed incorrect icon for cntLootChestHeroInsecureT2
- Fixed SMG Attachments rendering incorrectly
- Fixed missing HUD icon for Lever Action Rifle
- Fixed Pipe Weapons action skill named incorrectly, correct is Baton Weapons
- Fixed GyroCopter bundle giving creative mode items and breaking UI
- Fixed some Wine Barrels appearing as lootable containers
- Fixed Auto Shotgun iron sights
- Fixed Attachments not rendering on Hunting Rifle
- Fixed Pump Shotgun damage being inaccurate
- Fixed Scrap Shotgun damage being inaccurate
- Fixed failed lockpicking attempts not leveling up Lockpicking Action Skill
- Fixed Trader Jen front door being open
- Fixed missing background for enemy health bar
- Fixed not showing requirement for schematic for Maintenance Stations in crafting info screen
- Fixed being able to repair Pipe Baton with Pipes outside of Maintenance Station
- Fixed Sedan 3 not correctly rendering some variants for Damage 0 and 1 states
- Fixed all 2h axe durability drain being 25% higher than intended
- Fixed drone not healing player in multiplayer
- Fixed Death Penalty not triggering chance to lose Submachine Guns Action Skill loss
- Fixed Submachine Guns Action Skill not leveling up correctly
- Fixed being able to access maintenance station at the same time by multiple people
- Fixed being able to pick up the same block with tile entity by multiple people
- Fixed being able to initialize lockpicking at the same time for the same block by multiple people
- Fixed trying to pick up a workstation locking you out of it
- Fixed healing items healing more than they should
- Fixed inaccurate stats showing for First Aid Bandages and Kits
- Fixed quest rewards always giving tier 1 rewards
- Fixed incorrect Concrete Reinforcement requirement to upgrade Concrete blocks
- Fixed Frying Pan having wrong MaintenanceGroup assigned
- Fixed healing effects not stacking using bandages, kits, aloe
- Fixed when trying to pick up all from container with full inventory dropping items on ground
- Fixed inaccurate prices for vault doors and hatches
- Fixed Leather Knuckles having no sound and giving console errors
- Fixed healing items not treating Abrasion
- Fixed not being able to upgrade Mining, Firefighter, Football and SWAT helmets
- Fixed not being able to repair Nail Gun in Maintenance Station
- Fixed Police batons not obtainable (not being in loot or trader lists)
- Fixed Forgetting Elixir not reseting Gift of Life and Drone Specialist perks
- Fixed being able to modify an item inside Maintenance Station causing an error
- Fixed locking out interactions when trying to pick open containers without lockpicks or bobby pins
- Fixed NRE console error triggering when holding item and scrolling inventory
- Fixed Buff Info Screen title text going outside of UI bounds
- Fixed incorrect material being assigned for loot room Leather Trunk and Wood Crate
- Fixed coffee schematic not unlocking how to make coffee in plastic bottle
- Fixed Mineral Water recipes requiring the wrong Jars, Bottles
- Fixed Twitch window having two instances
- Fixed Twitch voting not working
- Fixed Harvest yields when wrenching vehicles
- Fixed quest rewards screen showing more entries than selectable
- Fixed Action Skills displaying incorrectly at level 100
- Fixed some text labels not parsing item actions correctly
- Fixed Grenade and Rocket item descriptions not showing all stats
- Fixed Maintenance Station lockout interaction in multiplayer
- Fixed Wrenching vehicles sometimes leaving an invisible block behind
- Fixed Twitch Integration commands visible when on Waiting or Cooldown
- Fixed not being able to sell Police Batons
- Fixed some rifles not having icons for the item stat readouts
- Fixed trader item slots not showing quality backgrounds
- Fixed after use not being able to pick up Maintenance Station on dedicated server
- Fixed repairing vehicles on servers not correctly removing vehicle spawn block
- Fixed vehicle consumption bonuses by quality being reversed for Vehicle Fuel Saver Mod
- Fixed party window not showing when party members are in safe zone
- Fixed twitch integration not showing voting (bug from 2.5.35)
- Fixed incorrect localization for Lockpicking Action Skill
- Fixed incorrect stat values for scrap and iron machete items
- Fixed Magnum Enforcer Vol 4 not working as described
- Fixed not being able to change pages in Multiplayer Server Browser
- Fixed single blue water barrels having 200 capacity instead of 50
- Fixed toolbelt scroll storage tank interaction exploit
- Fixed Trader Joel exploit
- Fixed salvaging Minibike sometimes giving bicycle wheel
- Fixed twitch integration glitch with commands overlaying voting
- Fixed Medic Action Skill not scaling with Fortitude
- Fixed getting acid without acid book when wrenching cars
- Fixed AntiAliasing missing additional options
- Fixed Brick Block Shapes repaired with cobblestone and not bricks
- Fixed Attribute being above max level overlaying level and completion badge
- Fixed all tiers of Maintenance Stations having the same weight
- Fixed not all higher tier workstations requiring previous tiers learned
- Fixed Magnum .44 Revolver attachments not correctly defined and rendered
- Fixed Steel Club Schematic not in loot and trader lists
- Fixed missing localization for a20 lockpicked doors
- Fixed typo for Iron Breaker Mod Schematic localization