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Patch notes 2.5.01-2.5.41:

- Updated Undead Legacy for Alpha 20.0 (b238)

- Converted Undead Legacy code to BepInEx + HarmonyX removing PatchScript dependency

- Updated User Interface with brand new visuals and back-end optimization

- Updated User Interface visuals with better support for higher resolutions

- Updated and streamlined all item and block item groups

- Updated stack sizes for many different resources

- Updated and restructured progression.xml completely

- Updated all explosive items

- Updated all schematic localization names to remove Schematic word from them (now displayed as group)

- Updated Debug and Prefab Editor UIs

- Updated vehicle item info description to show real time updated dynamic stats of the vehicle

- Updated lockpicking UI, picking locks without perk/skill is much harder now

- Updated UL pump shotgun animations to match new A20 animation key frames

- Updated Desert Mantis animations to match Desert Vulture animation key frames

- Updated Mongrel animations to match Pistol animation key frames more accurately

- Updated iron sights for all custom UL guns

- Updated perkGreatHeistComplete, perkGreatHeistCompleteDesc, perkGreatHeistCompleteLongDesc localization

- Updated resourceLockpick, drugJailBreakersDesc localization

- Updated researchSystemTip localization

- Updated actionPerkShockers localization

- Updated abandonedVehicleRepairTip localization

- Updated gas_station_05 and auto_mechanic_01 POIs

- Updated localization for gunMGT0PipeMachineGun, gunRifleT0PipeRifle, gunShotgunT0PipeShotgun, meleeWpnBatonT0PipeBaton

- Updated RWG Gateway Tile

- Updated all Trader POIs to be 35x35 footprint

- Updated Trader Jen POI

- Updated Zombie Name Localization

- Updated drugJailBreakersDesc, resourceLockPickDesc localization

- Updated Twitch Integration with Undead Legacy commands

- Updated chance to find Claw Hammer and Wrench in loot

- Updated Trader Jen POI

- Updated BepInEx version to 5.4.18

- Updated lockpicking preventing you to pick impossible locks

- Updated radial menu to hide if no lockpicks or bobby pins present in inventory

- Updated localization for perkLuckyLooter entries

- Updated resourceBulletTip, resourceBulletTipDesc localization

- Updated resourceBulletCasing, resourceBulletCasingDesc localization

- Updated some UI elements to avoid localization go beyond the UI bounds

- Updated drugJailBreakersDesc localization

- Optimized UL code for game logic and UI performance

- Optimized UL block load times

- Optimized and cleaned up XML from obsolete and deprecated items, blocks etc

- Optimized UI sprites to increase load times

- Optimized Character Frame Window open time

- Optimized All Action Skill code

- Encumbrance value now gets colored when you are exceeding the limit not when under the limit

- Added Auto-Pick Lock ability based on skill, perk and related bonus effects

- Added chance to spawn locked vehicles

- Added ability to change above door labels for player crafted sliding doors

- Added Powered variants for all the custom sliding doors

- Added Information Screens as custom signs

- Added ability to repair all colors of 4x4 Truck, Bicycle, Minibike, Motorcycle (spawns with installed dye)

- Added ability to click pinned recipe itself to look it up

- Added additional Single Player Daylight Length option ranges

- Added additional Single Player options to change Max Zombies, Max Animals, Max Land Claim Block count

- Added additional options for selecting blood moon frequency, random range and enemy count in SP

- Added additional options for selecting day night length, loot respawn days, abundance, air drop frequency in SP

- Added new Dynamic Vehicle mechanic, that handles rendering wrecked vehicle states

- Added more Military Truck vehicle variants

- Added ATM Random Helper for future content changes

- Added new perk: Gift of Life

- Added Police Baton and Modified Police Baton

- Added Titanium Pickaxe

- Added Brass, Scrap and Titanium Knuckles

- Added option to toggle Crosshair visibility on or off

- Added new HD gasoline and empty jerry can icons

- Added ability to define and represent quality levels for item mods

- Added ability to toggle On Screen Navigational icons on or off

- Added ability to toggle Melee or Ranged cursors on, off or partially on

- Added ability to define multiple crafting categories in ui_display, including ability to exclude categories

- Added Ratchet, Impact Driver, Compound Bow, Compound Crossbow Magnum Revolver, Desert Vulture and SMG to Research

- Added M60, Assault Rifle, Sniper Rifle, Pump Shotgun, Auto Shotgun to Research

- Added central post for Junk Pistol for better iron sights aiming

- Added central post for Scrap Shotgun for better iron sights aiming

- Added placeholder images for missing journal headers

- Added 4th level to Lockpicking Perk

- Added chance to spawn Locked Lockers, File Cabinets, Toolboxes and Desks

- Added new Trader Jen POI

- Added run_bepinex_server.sh for Servers

- Added chance to spawn locked Cash Registers

- Added missing Campfire to Trader Hugh POI

- Added failsafe to prevent picking up Maintenance Station if item inside

- Added craftable Concrete Barrier variant helper

- Added craftable Road Barricade

- Added 10 more Map Waypoint icons

- Added ability to disassemble Lead Battery at disassembly station

- Added a dark border to Map Marker icons

- Added Weight Lifting Action Skill Book

- Added stat icons for all consumables that were missing them

- Added Dysentery Cure bonus for Mineral Water (PL. Bottle)

- Added chance to get Dysentery when eating raw eggs

- Added ability to adjust inactive map marker opacity

- Added Steel and Titanium Reinforcement resource items

- Added new localization: uiLockpickingInsufficient

- Added Russian localization by KelThuZer

- Added Chinese localization by ourbed

- Added Window Store Pane variant to Bulletproof Metal Window block

- Added small chance to find Beaker in Medicine loot

- Added ability to repair Engines and Battery in Maintenance Station

- Added ability to repair vehicles in Maintenance Station

- Added ability to upgrade Battery

- Added Titanium Club

- Added conversion recipes for jar and plastic bottle Murky Water

- Reduced Military Truck scale by 10%

- Changed Meticulous Packer to a different new perk: Drone Specialist

- Changed Cardio perk

- Changed custom vehicle blocks to use new Dynamic Vehicle rendering and management system

- Changed Lockpicking Perk to Intellect Attribute

- Changed Living off the land to Perception Attribute

- Changed Spotlight UI Controller

- Changed Spotlight Block to be pickupable without LCB

- Changed Iron Arrow Head, Steel Arrow Head, Rocket Casing, Rocket Tip, Portable Turret Ammo

- Changed all pallets so you can now pick them up, wood (empty) ones give nails and planks

- Changed Pumpkin Lanterns, Window Blinds so you can pick them up

- Changed Butcher Harvest penalty for Axes from 30% to 50% 

- Changed Butcher Harvest penalty for Steel Knuckles from 0% to 50% 

- Changed Leather, Iron, Steel Knuckle, Auger, Jackhammer, Valkyrie Drill recipes

- Changed Sledge recipes

- Changed Rocket Launchers to require Adv. Repair Kits

- Changed Assault Rifle default firing mode from burst to full auto

- Changed Knuckle Weapons to not harvest animal stuff

- Changed Iron and Steel Knuckle models, vanilla ones used for Brass and Scrap Knuckles

- Changed Vehicle Cargo Pouch to quality based mod

- Changed Storage Pocket and Pouch mods to quality based mods

- Changed Backpack mods to quality based single mod

- Changed Trader reset interval from 3 to 4 days

- Changed Vending machine reset interval from 1 to 4 days

- Changed A20 Quest Bundle Icons

- Changed crop seeds to be crafted in Artisans Table

- Changed recipes for vehicle mods

- Changed Barbed Wire to be crafted in Blacksmith's Forge 1

- Changed Metal Furniture to be made in Blacksmith's Forge 1

- Changed Burning Barrel to be made in Blacksmith's Forge 1

- Changed Dirt to be made in Artisans Table 1

- Changed Sinks And Toilets recipe, now in Artisans Table 2

- Changed Duke stack size from 30000 to 50000

- Changed most Research Station Tier 3 recipes to require Books instead of paper

- Changed custom reflex sight model blue dot to red dot particle for consistency

- Changed Sneak Damage to all Swords by half, Knives are unchanged

- Changed Sneak Damage of Great Sword to match other swords

- Changed vehicle storage slot and cargo limits to match their use case better

- Changed powered door research recipe costs

- Changed Wire Tool to require Scrap Wire to connect blocks with electricity

- Changed Repair Kit and Advanced Repair Kit craft cost

- Changed painting material to cloth

- Changed all trader POIs and Red Mesa POI to UL versions

- Changed supply loot to give raw resources instead of full blocks

- Changed run_bepinex.sh for Single Player

- Changed Pain Killers, Antibiotics, Honey and Vitamins now level up Healing Action Skill

- Changed Action Skills when leveled up to carry over excess experience

- Changed all melee weapons to degrade faster with power attacks

- Changed Firewood icon to be simpler

- Changed console command poireset to now fully reset a POI, including all sleeper zombies

- Changed matIron material durability from 300 to 1000 to match matMetal

- Changed inactive map marker draw distance from 128m to default 1km

- Changed Claw Hammer to be researched in Research Station T1

- Changed block upgrade costs for reinforced concrete and steel

- Changed repair costs for steel and titanium blocks

- Changed Steel and Titanium block recipes

- Changed vehicle inspection window to represent remaining fuel with decimal point

- Changed vehicle salvaging buff to be hidden

- Changed Lucky Looter perk scavenge time bonus from 5% to 8% per level

- Changed Looting Action Skill scavenge time bonus per level from 0.5% to 0.4%

- Changed Vehicles now requiring their specific repair kits to be repaired

- Changed Cobblestone recipe

- Cleaned up icon atlases from some unused icons

- Cleaned up localization of currently not used entries

- Inactive Map Marker view distance on compass reduced from 1km to 128m

- Inactive Map Marker icons on compass are now partially transparent

- Increased cost of Bone Shiv

- Increased economic value for Auger, Jackhammer and Valkyrie drill schematics

- Increased Carry Capacity for Bicycle, Motorcycle, GyroCopter, Dune Runner, Raven

- Increased Scrap item repair costs

- Increased successful Lockpicking Action Skill exp gain by 42%

- Increased Jail Breakers bonus from +50 to +75

- Increased all knife and spear damage

- Increased Cleaver economic value, reduced their damage

- Increased Animal Fat and Empty Can stack size from 100 to 1000

- Increased Beer, Moonshine Buff duration from 45s to 60s

- Increased Steel Plating price

- Increased Medic Action Skill experience gain

- Increased Sand yield from harvesting Desert ground blocks

- Increased Timed Charge Economic Value

- Increased Timed Charge damage to safes and T3, T4 and T5 loot chests

- Increased Loot T5 Hardened Chest HP from 10000 to 15000

- Improved Cobra Pistol Slide and Hammer mesh

- Improved Lockpicking User Interface

- Improved code for checking if user is interacting with block in multiplayer

- Improved healing item action code

- Updated Flurry Of Blows English localization

- Split single and double doors into two different blocks to fix rotation bug

- You can now pick up loot room Wood Crate, Leather Trunk, Reinforced Chest

- You can now press anywhere on the Quick Waypoint entry in the map screen to remove it

- Rebalanced all sniper rifle class weapon stats

- Rebalanced all machine gun class weapon stats

- Rebalanced all sub-machine gun class weapon stats

- Rebalanced all shotgun class weapon stats

- Rebalanced all pistol class weapon stats

- Rebalanced all fist weapon class weapon stats

- Rebalanced pipe weapon recipes

- Rebalanced A20 Quest Bundles

- Rebalanced vehicle salvage resource amounts

- Rebalanced zombie and animal spawns in wasteland to be lower

- Rebalanced several dozen variant helper block craft times

- Rebalanced ammo weights

- Rebalanced Long Pipe weapon stats

- Rebalanced most melee weapon economic values and carry weight

- Decreased reinforcedChestT1, reinforcedChestT2, reinforcedChestT3 loot container sizes from 8x8 to 6x6

- Renamed Electrocutioner perk to Batons

- Reduced Crucible Schematic cost of Research Data from 2000 to 1500

- Reduced Carpenter Table bounding box sizes to be 2 blocks tall

- Reduced Furnace (Tier 2) bounding box size to 1 block tall

- Reduced quest reward wood, cobblestone, concrete and steel block rewards to give 100 blocks instead of 500

- Reduced abundance of Saws in loot

- Reduced locked vehicle spawn rate

- Reduced hardenedChestT4 loot size from 8x8 to 6x6

- Reduced cntHardenedChestSecure LockPickTier

- Reduced Lead Ore, Scrap Lead and Lead Ingot weight by 16.667%

- Reduced First Aid Bandage healing from 30 to 25

- Reduced First Aid Kit healing from 180 to 100

- Reduced Wight HP from 1500 to 1000

- Reduced Feral Wight HP from 3000 to 2000

- Reduced Wild Zombie spawn amount by a bit

- Reduced Hardened Chest Lock Pick Tier from 200 to 175

- Reduced ammo in loot

- Reduced amount of scrap metal gained when scrapping corrugated metal blocks

- Reduced amount of scrap metal gained when scrapping burning barrel

- Reduced Repair Kit amount in loot

- Reduced Loot T3 Reinforced Chest HP from 7500 to 5000

- Removed Medium Armor crafting group to reduce confusion

- Removed Circular Saw, Cardboard, Sticks

- Removed all schematic and other reading material localization coloring (now colored in code)

- Removed Wire Strippers and Car Battery Block

- Removed Medium Armor category

- Removed Item Quality Research

- Removed Item Type Icon for weapon parts

- Removed Legendary Item reward groups from T5 missions

- Removed Golconda MK1, renamed Golconda MK2 as Golconda

- Removed Deep Cuts effect from Axes, Pickaxes and Pitchfork

- Removed internal storage for Bicycle

- Removed Minigun (no suitable hold pose)

- Removed Action Perks: Explosives, Turrets (didn't work in MP)

- Removed missing block from trailer_02 POI

- Removed ability to generate 4k and 16k maps in Generate World screen

- Removed ULM_Recipe.GetOutputList debug info

- Removed Type info row when checking recipe in info panel

- Removed DMT dependency

- Removed DMT.dll from UndeadLegacy

- Removed icon pulsing/blinking on Map Screen

- Removed some unused schematics from loot

- Removed Dysentery risk from Fresh Water (PL. Bottle)

- Removed some duplicate localization entries

- Removed Crushed Sand recipe

- Removed Clay harvesting from Desert ground blocks

- Removed Wood Log (woodLogPillar100) recipe

- Fixed item cosmetic slot being socket-able in info panel screen

- Fixed item mod slots sometimes not showing up in item info panel

- Fixed Vehicle Stats screen always showing max passenger count 1

- Fixed HUD Quest Tracker not showing quest icon

- Fixed NRE when buying or removing things from player rented vending machines

- Fixed items in backpack queue having no carry weight

- Fixed SUV break lights flickering against the model mesh

- Fixed MineCart box cover tarp shader material having wrong texture assigned

- Fixed Dump Truck driver seat and passenger seat positions being swapped

- Fixed incorrect shader assigned for Burnt Military 4x4

- Fixed Gasoline crafted as a tiered item

- Fixed Hay Bale block having incorrect class code

- Fixed custom tool tip controller horizontal screen edge detection

- Fixed Scrap Axe not listed in players backpack Basic tab

- Fixed Katana being flipped in third person mode (thanks to bdubyah)

- Fixed Military Truck Window Shader missing Albedo texture

- Fixed Locked doors or containers immediately triggering lockpicking

- Fixed Nail Gun having quality

- Fixed pitchfork value being too low

- Fixed HUD dye slot accepting any item to be placed directly into info panel

- Fixed Beer Barrels material being metal, should be wood

- Fixed Coupe vehicle block back lights shader shining in the dark as if they would be on

- Fixed traders not selling Jackhammer or Valkyrie drills

- Fixed not being able to turn on/off gun laser for UL weapons

- Fixed Compass Not Working

- Fixed Hovering Empty Bird Nests

- Fixed missing localization for ulmVehicleCoupe1SecureVariantHelper

- Fixed wrong bedroll being given in Bug-Out Bag

- Fixed missing models for Jerry Cans

- Fixed gas pumps giving NREs

- Fixed not being able to refuel Minibike, Motorcycle, 4x4 Truck and GyroCopter

- Fixed decoCarFrontDoorFlat block missing Model property

- Fixed DynamicVehicle code synchronization issues between client and server

- Fixed incorrect model for cntLootChestHero block

- Fixed incorrect model for cntLootChestHeroInsecureT1 block

- Fixed incorrect model for cntLootChestHeroInsecureT2 block

- Fixed gunRifleT2LeverActionRifle localization description

- Fixed lootable Bird Nest model vertical offset

- Fixed cntCupboardCabinetRedTopClosed having assigned wrong model

- Fixed terrStone not giving any resources

- Fixed cntCupboardCabinetOldTopClosed having wrong model

- Fixed missing divider symbol for HUD encumbrance bar stat numbers

- Fixed last stage of cars being infinitely wrench-able

- Fixed Military Truck spawning wrongly in the world

- Fixed quest rewards giving incorrect Forge, ChemistryStation or Workbench

- Fixed Item Upgrade and Repair mechanic not supporting multiple maintenance groups

- Fixed Item Repair costs sometimes being free

- Fixed NRE when incorrect item was added to Maintenance Station slot

- Fixed Plastic Barrels missing StorageTank class

- Fixed not being able to repair repairable vehicles on servers

- Fixed DynamicVehicle class cars not giving scrap iron when wrenched

- Fixed gunMGT1AK47 not showing attachments

- Fixed Wrench, Ratchet and Impact Driver power attack not using stamina

- Fixed repair costs wrongly calculated when preforming repairs in the maintenance station

- Fixed missing localization for gunMGT0PipeMachineGunBlueprint

- Fixed missing localization for gunRifleT0PipeRifleBlueprint

- Fixed not being able to research Pipe Weapons

- Fixed some blocks giving resourceWood instead of planks

- Fixed Radial Menu texture glitch when on 100% UI Opacity

- Fixed vehicleMinibikePlaceable recipe

- Fixed vehicles without doors spawning as locked

- Fixed when consuming Boiled Water or Beer, gives jar and not plastic bottle

- Fixed DynamicVehicles not properly saving their state on servers

- Fixed Cooking Pot not being in Trader item list

- Fixed Rule One Cardio perk having incorrect requirements for lvl 4 and 5

- Fixed not being able to repair car and truck vehicles

- Fixed incorrect SUV vehicle item reference

- Fixed Water Barrel blocks not having any carry weight

- Fixed perkLockPicking localization

- Fixed Bobby Pins missing in loot

- Fixed gunMGT2TacticalAR not showing mods

- Fixed ulmBookShockers (Melee Pipe Weapons) localization

- Fixed incorrect LockPickTier for cntLootChestHero, cntHardenedChestSecure, cntWallSafe, cntGunSafe

- Fixed Bicycles, Minibikes, Motorcycles and Cars giving unintended resources when wrenched

- Fixed missing localization for goZombie

- Fixed ulmPerkGiftOfLife Perk requirements for lvl 4 and 5

- Fixed loot not spawning 10mm, 5.56mm, 7.92mm ammo

- Fixed Titanium Pickaxe not scaling with quality

- Fixed thrownAmmoMolotovCocktail item properties

- Fixed missing localization for ulmResourceBobbyPinBlueprint

- Fixed beer buff icon showing under zombie health bars

- Fixed Secure Vehicles not having LockPickTier assigned

- Fixed A19 model used for cntHardenedChestSecure instead of A20

- Fixed not being able to repair or upgrade T2 and T3 bows and crossbows

- Fixed farming to downgrade to seedling as in A19

- Fixed incorrect model and bounding box size for tier4LootChestPrefab and tier5LootChestPrefab

- Fixed Localization for Maintenance Station Schematics

- Fixed Heavy Armor Bundles giving too many helmet light mods

- Fixed not being able to upgrade Pocket mods

- Fixed Compound Crossbow not showing mods

- Fixed Iron Crossbow having A19 model instead of A20

- Fixed Wrenching Motorcycle giving bicycle wheels

- Fixed Lockpicking not working correctly on locked vehicles

- Fixed being able to auto-pick a lock even when no Bobby Pin/Lockpicks in inventory

- Fixed vehicle code breaking when trying to repair vehicle, canceling then repairing again

- Fixed not showing Loot Stage in Character Window

- Fixed poireset console command not working on servers

- Fixed udm console command not working on servers

- Fixed not being able to upgrade Steel Blocks to Titanium blocks using a NailGun

- Fixed Titanium Knuckles scrapping to Scrap Steel

- Fixed not being able to research Compound Crossbow

- Fixed incorrect icon for cntLootChestHeroInsecureT1

- Fixed incorrect icon for cntLootChestHeroInsecureT2

- Fixed SMG Attachments rendering incorrectly

- Fixed missing HUD icon for Lever Action Rifle

- Fixed Pipe Weapons action skill named incorrectly, correct is Baton Weapons

- Fixed GyroCopter bundle giving creative mode items and breaking UI

- Fixed some Wine Barrels appearing as lootable containers

- Fixed Auto Shotgun iron sights

- Fixed Attachments not rendering on Hunting Rifle

- Fixed Pump Shotgun damage being inaccurate

- Fixed Scrap Shotgun damage being inaccurate

- Fixed failed lockpicking attempts not leveling up Lockpicking Action Skill

- Fixed Trader Jen front door being open

- Fixed missing background for enemy health bar

- Fixed not showing requirement for schematic for Maintenance Stations in crafting info screen

- Fixed being able to repair Pipe Baton with Pipes outside of Maintenance Station

- Fixed Sedan 3 not correctly rendering some variants for Damage 0 and 1 states

- Fixed all 2h axe durability drain being 25% higher than intended

- Fixed drone not healing player in multiplayer

- Fixed Death Penalty not triggering chance to lose Submachine Guns Action Skill loss

- Fixed Submachine Guns Action Skill not leveling up correctly

- Fixed being able to access maintenance station at the same time by multiple people

- Fixed being able to pick up the same block with tile entity by multiple people

- Fixed being able to initialize lockpicking at the same time for the same block by multiple people

- Fixed trying to pick up a workstation locking you out of it

- Fixed healing items healing more than they should

- Fixed inaccurate stats showing for First Aid Bandages and Kits

- Fixed quest rewards always giving tier 1 rewards

- Fixed incorrect Concrete Reinforcement requirement to upgrade Concrete blocks

- Fixed Frying Pan having wrong MaintenanceGroup assigned

- Fixed healing effects not stacking using bandages, kits, aloe

- Fixed when trying to pick up all from container with full inventory dropping items on ground

- Fixed inaccurate prices for vault doors and hatches

- Fixed Leather Knuckles having no sound and giving console errors

- Fixed healing items not treating Abrasion

- Fixed not being able to upgrade Mining, Firefighter, Football and SWAT helmets

- Fixed not being able to repair Nail Gun in Maintenance Station

- Fixed Police batons not obtainable (not being in loot or trader lists)

- Fixed Forgetting Elixir not reseting Gift of Life and Drone Specialist perks

- Fixed being able to modify an item inside Maintenance Station causing an error

- Fixed locking out interactions when trying to pick open containers without lockpicks or bobby pins

- Fixed NRE console error triggering when holding item and scrolling inventory

- Fixed Buff Info Screen title text going outside of UI bounds

- Fixed incorrect material being assigned for loot room Leather Trunk and Wood Crate

- Fixed coffee schematic not unlocking how to make coffee in plastic bottle

- Fixed Mineral Water recipes requiring the wrong Jars, Bottles

- Fixed Twitch window having two instances

- Fixed Twitch voting not working

- Fixed Harvest yields when wrenching vehicles

- Fixed quest rewards screen showing more entries than selectable

- Fixed Action Skills displaying incorrectly at level 100

- Fixed some text labels not parsing item actions correctly

- Fixed Grenade and Rocket item descriptions not showing all stats

- Fixed Maintenance Station lockout interaction in multiplayer

- Fixed Wrenching vehicles sometimes leaving an invisible block behind

- Fixed Twitch Integration commands visible when on Waiting or Cooldown

- Fixed not being able to sell Police Batons

- Fixed some rifles not having icons for the item stat readouts

- Fixed trader item slots not showing quality backgrounds

- Fixed after use not being able to pick up Maintenance Station on dedicated server

- Fixed repairing vehicles on servers not correctly removing vehicle spawn block

- Fixed vehicle consumption bonuses by quality being reversed for Vehicle Fuel Saver Mod

- Fixed party window not showing when party members are in safe zone

- Fixed twitch integration not showing voting (bug from 2.5.35)

- Fixed incorrect localization for Lockpicking Action Skill

- Fixed incorrect stat values for scrap and iron machete items

- Fixed Magnum Enforcer Vol 4 not working as described

- Fixed not being able to change pages in Multiplayer Server Browser

- Fixed single blue water barrels having 200 capacity instead of 50

- Fixed toolbelt scroll storage tank interaction exploit

- Fixed Trader Joel exploit

- Fixed salvaging Minibike sometimes giving bicycle wheel

- Fixed twitch integration glitch with commands overlaying voting

- Fixed Medic Action Skill not scaling with Fortitude

- Fixed getting acid without acid book when wrenching cars

- Fixed AntiAliasing missing additional options

- Fixed Brick Block Shapes repaired with cobblestone and not bricks

- Fixed Attribute being above max level overlaying level and completion badge

- Fixed all tiers of Maintenance Stations having the same weight

- Fixed not all higher tier workstations requiring previous tiers learned

- Fixed Magnum .44 Revolver attachments not correctly defined and rendered

- Fixed Steel Club Schematic not in loot and trader lists

- Fixed missing localization for a20 lockpicked doors

- Fixed typo for Iron Breaker Mod Schematic localization

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