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I've been hard at work designing a decent wardrobe system, and after getting some help, tweaking some code, and just generally doing research on what makes a good, accessible U.I., here's what I've come up with.

The buttons up top with the red X's remove that clothing item, the big circle one removes everything, the buttons down below reveal clothing items without refreshing the page using css and js (so it's less laggy), and they stack now. So you can look at tops alongside bottoms, alongside, glasses, etc.

I might end up moving some things around, and maybe I"ll do some customizing to those "set custom" buttons. But this is the general look I'm going for. If you have any questions, comments, concerns, let me know. I'll respond as soon as I can.

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Wild Bill

Looks pretty good for the most part, although I question the wisdom of having multiple categories of clothing open at once, tab based style is a lot more intuitive than toggling categories on and off.

Austinhaney6969

Well, I'm also working on a feature that will hopefully get rid of a lot of issues around that (storage containers of some sort), but it's pretty rough. Probably won't take but a day or two to knock out though.

Fritz T Coyote

Please please please make sure it works on smaller screens, some of us play on tablets.

Austinhaney6969

I just did some testing with an android emulator, with various screen sizes, and unless you're using a SUPER tiny screen, everything should scale and fit properly.