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Greetings Vanguard!

Welcome to the Siege of Larenne (Part 1). Below you'll find your map packs, sorted by Biome and Gridded/Griddless.

This map is designed as the initial stage of a siege, as the attackers are raiding the surrounding country while the defenders are sallying forth to defend the farmstead and provisions so they can be brought into the city. It could equally be run as a stealthy infiltration, trying to enter the city undetected or to take the walls without a fight. Remember though, those artillery aren't just for show; any attackers caught in the open will be reminded why the city is such a tough nut to crack!

Each pack contains 24 map variants (with a few exceptions) for a total of 160 unique map variants optimized for VTTs; That way you can pick and choose which map best fits your adventures! There are also 27 themed assets so you can start bombarding the city early!

The exceptions to the above are the Shadowfell, which has a reduced number of variants due to it being night all the time! But there are also a few biome-unique maps, such as the Desert Sandstorm, Shadowfell Ash Storm, and the Coastal Kraken arrival (they're going to show up more in part 2!).

Printable PDFs versions are also linked below for the Summer map day variants, the Clear and Festival Summer night variants, and the Clear Biome variants.

Thank you so much for supporting me on my map-making adventures. I'm incredibly grateful that you help me to continue doing what I love doing. I hope you enjoy the maps!

I love to hear from you so don't forget to drop by Discord to give feedback and let us know about how your encounter goes. You can also share any suggestions you have for Part 2 and I'll try to include them. And as always, let me know how many of your players decided to use the trebuchets to launch themselves directly at the enemy!

Much love,

Amber

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