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HAL makes its publishing debut here, and SNK makes its developing debut, and the results are... pretty good. I don't think many people would mistake either of these releases for top-tier classics for the platform, but there's a lot to like about how these arcade conversions make their way to NES. At the very least, they're a lot more faithful than Double Dragon!

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Defender II & Iron Tank retrospective: Let's Punch-Out!! some Nazis | NES Works #082

A pair of arcade shooter adaptations leads us into the second half of 1988 for NES Works, both of which deserve attention for entirely different reasons. Defender II sees the publishing debut of HAL Labs (via HAL America), a well-deserved turn of events for a studio that was so essential to the early success of this platform. And this conversion stretches all the way back to those early days, speaking once again to the close relationship HAL and Nintendo shared as the latter made its way into the world of selling game consoles—including a bit of borrowed audio that raises the question of who pilfered from whom? Come for the footage, stay for the educated speculation. Meanwhile, Iron Tank transforms T.N.K. III into a fairly ambitious (if not entirely refined) combat adventure with branching paths, a progressive power-up system, and even some narrative. Finally, we begin to see a glimpse of the quality that fans have come to associate with the name SNK. Video Works is funded via Patreon (http://www.patreon.com/gamespite) — support the show and get access to every episode up to two weeks in advance of its YouTube debut! Plus, exclusive podcasts, eBooks, and more!

Comments

James Jackson

What I appreciate most about Iron Tank is that it apparently served as a stepping stone for SNK's Famicom / NES development team to produce Crystalis, my favorite game on the platform (after SMB3). Several graphic assets / tiles used in Iron Tank were recycled or slightly repurposed for Crystalis, and both share some similarities in design. Great soundtracks for both, too, though apparently they had different composers.

Colbin Erdahl

Oooo…Life Force teaser Watching this makes me wish there had ever been a rotary joystick for a home console back in the day. I still have never touched this kind of control. Looks like you can at least do a twin stick situation in SNK 40th collection, which I may now have to purchase.