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Or rather, an updated video. I went ahead and added V.O. to the coda at the end of the Ultraman episode. Seemed weird without it.

I'm at kind of a nebulous in-between space with the next episode. Review units of the Analogue Super Nt will be going out soon, and I hope to tackle that in a Super NES Works episode — but I'm not sure what the timing's going to be. So be prepared for last minutes surprises, I guess! I don't know what's happening in this crazy, mixed-up world anymore.

Files

Ultraman: Towards the Future retrospective: Leave it in the past | Super NES Works #015

Another game licensed from a Japanese media property hits Super NES, but this one isn't quite as good as U.N. Squadron. In fact, it's really quite poor: A clumsy fighting game based on Ultraman's short-lived push into the U.S. television market. It might not be all bad if not for the unspeakably boneheaded victory condition requirement, which turns this into a jarring example of a faithful video game adaptation that suffers for its accuracy to the source material…

Comments

James Irish

Nice little update, that really does help put things in context.