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Heeeey, it's been a bit of a slow week with not a lot going on... But when I was working on some story stuff I realized that Madame X's sprite is... way too small??? No seriously, she's so tiny. look.

Wait, you can't tell? Okay, let's try this.

Fr... Be so serious. Why is AEVIA taller than Madame X. I think what happened here is that when I touched up this sprite originally, it was still using Lance's base sprite from FRLG, which is like 90% hair-- And is quite tiny compared to most rejuv sprites now. I tend to sprite a lil bit bigger to be able to have more detail in the sprite. Actually, I'm curious, let's take a look at this.

ok yeah, that checks out. Okay, so Madame X is supposed to be intimidating, imposing, etc etc, but she doesn't really give any of that rn with how hamster-like she is. So I went ahead and redid her sprite(crying for reasons explained later), completely from scratch. Here's the finished product.

This iteration of Madame X is not only lorge, but she is also more art accurate. Her artwork being this: 

Now let's do a side-by-side comparison!

Actually... Madame X was shorter than Lance by a pixel. 💀
Well, anyway, Madame X is Bulky now, and she means business.
I was crying earlier, but, that's because redoing this sprite means i have to redo
all of her animations-- Which aren't much, but it's still suuuuuuch a pain!!!!!!
But it'll be worth it, I hope.
Besides that, I'd like to give a small update on how things are progressing.

Part 1 | Between Heaven and Hell: 20% (Paragon), 0% (Renegade)
Part 2 | All in Vein: 0% (Paragon), 0% (Renegade)
Part 3 | Final Gambit: 35% (Paragon), 0% (Renegade)

Renegade percents won't budge until Paragon is near completion. Renegade needs Paragon to be done first to work, so it makes sense that it gets kind of bottlenecked.

But that's all for this week! A bit short. I may take off next week because I just need to work more before I share anything more. Thank you so much for supporting me, and I hope you have a wonderful weekend :).

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