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After losing an entire week due to a flu, I'm focusing on fixing the vanilla Quake maps that couldn't be compiled with visibility data due to leaks.

These maps were fixed now:

• dm6
• e1m1
• e1m3
• e1m4
• e1m5

And the following maps are left to do:

• e1m8
• e2m1
• e2m2
• e2m3
• e2m6
• e2m7
• e3m1
• e3m5
• e4m1
• e4m4
• e4m6
• e4m7
• start

Afterwards I'm going to focus on recompiling all Quake textures for the next public release.

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