Some Fixes (Patreon)
Published:
2021-03-23 18:19:13
Imported:
2024-08
Content
The random MDL crashes were caused by static animated MDLs, whose interpolation wasn't reset when they weren't rendered in the previous rendering frame. This is fixed now.
BSP texture frame animation crashes upon loading were also fixed.
There still are a few other crashes happening, and some nasty glitches in static entities, I'll investigate them later.
I'll also upload a new build soon.