Combat Mission Units: T62s is out for Patrons! (Patreon)
Content
I am maybe not as kind to the T62 in this as I should have been: sadly, it was at the top of its game in the 1960s. With Combat Mission Cold War taking place in 79-82, it's starting to get the unfortunate end of the stick... by Shock Force's 2008 NATO is using the stick to beat it to death.
Mostly it comes down to spotting ability: I tried to point out why they're a lot blinder than M60s and how that is a serious tactical drawback.
Two new features in this one: it's the first outing for the Vehicle Mobility Course, which gives some kind of standardised comparable score, and it's the first time I've framed all the extra bits as a walk-around. That just seemed to make sense, but I think it's a good way to pull all the exterior interest bits and crew positions together (as well as how few and bad the optics are).
With that out of the way, I'm starting to tackle the final Community Tournament 'Making Of' video for Slitherine (Blue attack in woods this time, hope you like trees!). Getting a bit of a headstart this week means I should hopefully be able to sort a video out for you guys by next Friday.
Next in line is the sixth Marine mission: this is another two hour monstrosity like the last one, so even if I can zoom through the video-making process it'll take a while to actually play. We'll see how it goes.