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Greetings Patrons!

I don't know how it went for you, but January was a LOT. In addition to the adventure seen above and the Siberspace finale, I've had to ask some hard questions about the future of Threshold and what I'm doing next. I appreciate all of you who've shared thoughts and voted on the poll, and I will have more to say about that next week. I'll also be doing a January Roundup post in the next few days. 

As we've seen, I will not be able to answer every question; simple questions are the best questions. If I can answer a question in five minutes here, I'll probably answer it. If it would take significant research or an hour of work to answer a question, I probably can't. Feel free to ask questions that didn't get answered in a previous month—there are always some good ones I can't get to!—just know that I won't be able to get to them all. In addition, I will only answer one question per patron. You can ASK more than one, because one may be easier for me to answer than another, but I'll only answer one.

Thank you for your support!

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Anonymous

I realize this is near the end of the month, so I’ll ask it again in a few days if need be, but in your games, what is the limit of using something like a disguise kit on a Warforged? I seem to recall an Envoy Warforged you describe as having a built-in disguise kit to help them (her?) infiltrate and whatnot. Does that basically only work to make a Warforged look like a different Warforged/be unrecognizable as the same Warforged without the disguise? Or do you allow a sufficiently high roll to pass off a Warforged as a human? If so, to what degree of scrutiny does that hold up?

keithbaker

What's the limit of using a disguise kit on a medusa? Or a tiefling with horns? Can a squat dwarf look like a skinny elf? The issue is that 5E basically gives us no concrete rules for disguise kits; they "allow you to add your proficiency check to any effort to create a visual disguise." 3.5 had a big list of penalties based on the difficulty of the disguise; notably, appearing as a creature of a different ancestry was a -2 penalty on the check, which really isn't that significant. 5E doesn't give any such concrete details. Which ultimately means it's up to the DM. Which to me raises the key question: Are you trying to be REALISTIC, or are you trying to be FANTASTIC? Do you consider a disguise kit to be makeup and fake mustaches, or do you see a character with proficiency in Disguise as a master of disguise with an uncanny ability to shift their apparent build, weight, and even species? Part of the issue here is that in D&D, dramatic disguise is relatively trivial. A Hat of Disguise is uncommon. Disguise self is a first level spell. Setting aside changelings, a warlock with the right invocation can do it at will. Now, I'm good with the fact that a magical effect -- whether Disguise Self or a warlock's invocation -- SHOULD be more effective than a mundane disguise. But still, given that a perfect impersonation is as easy as using a first level spell... what are you willing to do for the Mastermind Rogue who doesn't have magic but who wants to be a master of disguise? Ultimately, this has to be a decision made by the DM and clearly communicated to the player. REALISTICALLY, sure, it's logical to think that a warforged juggernaut might be able to disguise themselves as another warforged but that there's no way they could possibly pass as an elf. But DOES REALISM MATTER HERE? Is your adventurer bound by logic, or are they an impossible pulp hero? That's a choice you need to make based on the tone of your campaign. I will say, in the case of the warforged with the built-in disguise kit I was specifically thinking of a warforged DESIGNED TO INFILTRATE. Just image what that could involve. Their frame could be designed to expand or contract to simulate different builds, and covered with a putty-like layer. Again, the point of the integrated tool was to reflect a warforged built for this specific purpose, for which I'd go a little farther than war a warforged infantry soldier could do with a box of props and makeup.

Adam Hardy

Is "crew cart" just the Lightning Rail term for what would in our world be the engine room of a standard locomotive? I'm trying to figure out whether it would be the one at the head of the train.