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Hello. The past two weeks I ran a couple tests and fixed an overwhelming amount of bugs. (I also did a lot of other things such as learning guitar again, video editing, and drawing gift art for friends and strangers. happy holidays!) 


One other thing I did was adding music into the game in the form of little stingers that act as a cue of certain gameplay events. There's not much room for full music tracks in this game, so I think that's what I'll be doing instead. It seems to fit pretty well. The game's signature instrument seems to be a piano which sounds like it's partially submerged. 

I can show the game over screen which triggers when all players are dead. It feels pretty polished even though it took no time at all to make. (The text box would have been the hardest part, but I did it months ago.) The next things I want to do are adding in new map tiles, making another enemy type, and polishing the game's main objective. For sure I am most excited to add in more map variety.

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