Home Artists Posts Import Register

Content

Heya everyone! Vilsa here with a bug-oriented Dev Update for today. Sorry that it's a day late, I was in the middle of bugfixing and completely forgot about putting the update together. D:

We were planning to take a vacation until after the new year, but we didn't want to leave you guys with such a broken build! Unfortunately during bug-fixing, bear caught a bug and is now sick, so I might catch it soon as well (If I die, I'm leaving TC dev to my cat :^) ). So timing hasn't been on our side for this bug-hunt.

Anyways! Since it's bug-hunting season, we don't have much to show in terms of pretty pictures, but 'let's just jump into it'.


Bugs

Here's our current list of bugs, as you can see most of them are complete!

The bugs that are under 'Testing' are ones that still need to be tested to ensure that we can no longer reproduce them.


Slums Clarity

We've added icons that display over the Lumber Rat enemies that you still have to defeat until you can fight Ray. The icons will disappear once you've defeated the enemy. Hopefully this sheds some light on how the mini-sequence works.


Release Schedule

We're hoping to get this bug-fix patch up within the next day or so. We just want to make sure that the massive bugs are out of the way first. There won't be a number change in the version, but just the ending will change. We'll let you know which version it should say in the main menu when we push the update (since people that downloaded will have to download again).


That's all for this week! Just a quick (late) little Dev Update. We'll see you all next Wednesday for another one!

Files

Comments

mondoman

I'm always cheering. I hope all the developers will take care of themselves and work hard.