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Figured I should at least put something up in here! Time for a little update.

I've been hard at work implementing a lot of the systems that'll turn the game into an actual playable thing rather than just a test battle you see in the prototype! So let's go over the screenshots in order:

First up, I've added a few hairstyles to the character customization which should allow for a bit more variety! As much as I like facial hair, beards will unfortunately not see any such options, because unlike hair, there is a separate beard sprite for each of the various weight stages and it would be an *absolute* nightmare.

The deck editor! It would be weird if a card game didn't have any deckbuilding after all. You might've noticed that I changed up the colors for some of the cards. Just more of an aesthetic thing, seeing as Fitness related text and imagery uses the sort of purplish color that didn't use to match the green cards.

Last up we got a shot from the intro featuring the instructor that you'll meet! He'll be there to teach you the basics of battle in the midst of a battle instead of just having a text dump like in the prototype. Of course, throughout the game he'll have more to do than just be a tutorial device.

And to cap things off, if you happen to be reading this post, whether it's still fresh or several months old, thank you for your support! I'm glad this project is something you decided was worth following and supporting!

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Comments

Aversa Chan

Any idea when this update will be playable? 👀

oakfells

I've been very busy, but if things go according to plan, I expect it to be out sometime at the end of January!