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It's been a crap week. I'll spare all the details, but I've pretty much caught crap from 4 different directions this week.

Debugging has been going well (only minor fixes needed so far), but a lot slower than I had hoped due to all the nonsense eating up my time.

I very well may still be able to get 1.3.0 buttoned up by the end of the weekend, but we may be looking at a release early next week.

Stay tuned!

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