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I just wrapped the last of the dialogue options! It's been a productive three days to kick off this week. That means that I'll be spending the rest of the week running through a few odds and ends that are still on my list for this update. Assuming that goes as well as the last few days have, I may very well be starting on the testing/debugging next week for an early October release of 1.3.0! And then expect 1.4.0 to follow within just a few weeks after that. 1.5.0 will likely be a lengthy development process, but 1.6.0 should be another relatively quick one (and will mark the full game release). These are, of course, tentative timelines, but that's what we're looking at. I hope to have 1.6.0 out to Patrons before the end of the year!

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