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The game is NOT using/applying Playstation HDR Calibration app settings.


Differently than TLOU: Part II base game, this Remastered have a different (but disappointing) HDR implementation, even if offering the same in-game HDR sliders.

The game is in fact locked to a 10.000 nits peak HDR Luminance target but it will usually average around 2.000 nits peak in-game. 

If you try to change in-game Brightness and Contrast sliders you would only ruin the exposure and contrast of the game, which are already balanced at their default values.



So, leave both Contrast and Brightness sliders to their Default values.

You can lower HUD Brightness to a more comfortable level if you prefer.


For this game, even if you can't control Peak HDR Luminance, I also found HGIG works better for night/dark scenes (but the new DTM in HDR FMM on LG 2023+ OLEDs also works well)


BONUS:

  • Disable Film Grain: to improve both clarity and contrast of the picture.


Enjoy :)

-P


Comments

Evan

That's disappointing

Anonymous

Is it recommended to enable dynamic tone mapping? I have a Bravia X90L, I know its not an oled but it has 1225 nits.

techoptimized

It depends. If you notice too much blown out highlights or a dim picture overall with HGIG, yes, you should enable it.