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The game is NOT using/applying Xbox/Playstation/PC HDR Calibration app settings.


The game has a decent HDR implementation by offering precise in-game Peak HDR Luminance control up to 5.000 nits along with a general Brightness/Gamma and UI Luminance sliders, but suffers from a slight black level raise which can be partially fixed with in-game adjustments.



If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

  • Set Brightness slider to: 0;
  • Set HDR Peak Brightness slider to: 4.000 (nits);
  • Set HDR Peak Brightness UI slider to: 100 (nits).

> you're using HGIG:

  • Set Brightness slider to: 0;
  • Set HDR Peak Brightness slider to: 800 (nits) or 1.000 (for G2) or 1.500 (for G3);
  • Set HDR Peak Brightness UI slider to: 100 (nits).


If you don't have an LG OLED and:

> you don't have an HGIG option:

  • Set Brightness slider to: 0;
  • Set HDR Peak Brightness slider to: 1.000 (nits);
  • Set HDR Peak Brightness UI slider to: 100 (nits).

> you're using HGIG:

  • Set Brightness slider to: 0;
  • Set HDR Peak Brightness slider to the corresponding real Peak HDR Luminance of your TV in "nits";
  • Set HDR Peak Brightness UI slider to: 100 (nits).


BONUS:

  • Use the "Prioritize Performance" graphics mode on Xbox Series X and PS5: in order to make the game run at 60fps while still looking great;
  • Enable VRR on Console/PC level to smooth out small dips in the framerate.

Comments

Anonymous

Nah playing on PS5 LGC1

Anonymous

I found using 1440p definitely stabilized the FR a bit, but could all be placebo🤔