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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


Unfortunately this is a bad HDR implementation as Peak HDR Luminance seems to be fixed to 400 nits (which is very low for HDR) and not adjustable in-game (leave all settings to their default or you will make it even worse).

For this reason it is suggested to use Dynamic Tone Mapping in order to offset a potential "washed out" look or just play it in SDR if you don't have it.

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