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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a really good HDR implementation offering precise controls of both Peak HDR Luminance and Paper White values (the last one will impact both in-game Menu luminance and gameplay Gamma).



If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

  • Set Maximum Luminance slider to: 4.000 (nits);
  • Set Paper White slider to: 150 (nits) or 200 (for G3).

> you're using HGIG:

  • Set Maximum Luminance slider to: 1.000 (nits; as there's a bug where anything below this will just trigger HDR "Off") or 1.500 (for G3);
  • Set Paper White slider to: 200 (nits).


If you don't have an LG OLED and:

> you don't have an HGIG option:

  • Set Maximum Luminance slider to: 1.000 (nits);
  • Set Paper White slider to: 200 (nits).

> you're using HGIG:

  • Set Maximum Luminance slider to the corresponding real Peak HDR Brightness for your TV (in nits) but don't go below 1.000 nits;
  • Set Paper White slider to: 200 (nits).



The game also has a regular "Brightness" slider and pattern which shouldn't apply to HDR (in theory) but it does alter the HDR exposure too. Try lowering it by -1 click for best results in all cases.

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