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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game can reach 10.000 nits (even if rarely and for specific light sources) but it usually peaks around 1.000 nits, with no ways to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.



The game also offer a regular "Game Brightness" slider which seems to alter black levels and it's recommended to be left at "Middle/Default" as it already corresponds to a balanced/correct exposure and gamma.

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