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The game is NOT using/applying Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will reach 10.000, but rarely. Common HDR Brightness is ranging between 700-800 nits, but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.



The game has a regular "Brightness" slider which is recommended to leave at Default/Middle as it already corresponds to a balanced/correct exposure and gamma.

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