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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will reach a range between 2.000-2.800 nits but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.



There is a regular "Brightness" setting instead which will act on gamma/exposure of the entire image, which looks most balanced at Default value of: 50.

Comments

Anonymous

PC has a maximum luminance any idea what my settings should be then?

techoptimized

800 nits or 1.000 nits (for G2) or 1.500 nits (for G3) if you're using HGIG If you're using DTM it should be 4.000 nits, but any other value will be also good