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The game is NOT using/applying Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will reach a range between 2.000-2.500 nits but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.



Leave the regular "Brightness" slider to 50% as it already corresponds to a balanced/correct exposure and gamma.

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