Oh So Hero! v0.15.100 (Patreon)
Content
Hello Frog Frotteurs, Fornicators, and Heavenly Froggos! We got a new dev build of Oh So Hero ready for you! Please keep it private~
- Windows 64-bit: Setup EXE -or- ZIP File
- Windows 32-bit: Setup EXE -or- ZIP File
- macOS Universal: ZIP File
- Linux Universal: ZIP File
Changes made since last patron release (v0.14.900)...
New features (0.15.100):
- New NPCs: Lemiel & Lago! (includes new sex animations).
- You can find them in Smol Beach and Lood City respectively.
- Test Controls (available in patron builds only)
- Includes the new Trailer Mode key (T) and everyone's classic favorite: L
Improvements & bug fixes (0.15.100):
- Fix credits screen cutoff on different resolutions
- Fix grammatical error in Ket's dialogue
New features (0.15.000):
- New intro story sequence with art by Red and music by Cilantro!
- New Lood City environmental art! Still under construction though.
- New save game format! Supports three save slots.
- Includes gameplay duration timer and autosave indicator.
- Not compatible with previous versions of Oh So Hero.
- Revised dialogue for Cas, Brask, Ket (all locations).
- Mostly streamlined existing dialogue. New options will come later.
Improvements & bug fixes (0.15.000):
- Added the news van to Sheo Islands Beach (near Jack).
- Rework Southeast Beach crane to move based on player.
- Reposition enemies and fix cameras in Treewish Forest.
- Fix arrow acceleration in Brask's Jungle.
- Stop Joe's slide ability when movement is blocked.
- Prevent Joe from getting stuck in the ground when falling from a height.
- Fix dialogue SFX and Cas's House ambience to use proper volume settings.
- Use better SFX for Lono'e lusting Joe animation.
- Fix fullscreen animations and climaxes to fit new speed of lewd animations.
- Gameplay loading optimizations and fix for screen lock.
- Updated credits.
- Cosmetic tweaks.
- And even more fixes that are too trivial to list!
Winner of last poll:
A Kitsune (Fox) NPC will be coming to a Sushi Place in Lood City in the future!
Update from Red:
Hey guys! I'm working on the next enemy sprites. Preparing things for our first miniboss and other new enemies.
Haven't gotten the poll BG NPCs in just yet, but will do my best to have them in the next couple of builds.
I'm still wading through a mountain of work, so bear with me!
Thank you all for your patience!
Cheers, Ribbit~