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Your Insert Credit panel returns to cover the greatest leap in console graphics ever, the Sonic Cinematic Universe, and Tiara Cyberooski. Hosted by Alex Jaffe, with Frank Cifaldi, Tim Rogers, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman.


Questions this week:

  1. How was DICE? (04:39)
  2. When is taking notes while playing games fun, and when is it a chore? (13:07)
  3. What would it take for the next Xbox to be “the largest technical leap you’ve ever seen in a hardware generation”? (18:25)
  4. What is the future of the Sonic Cinematic Universe? (24:02)
  5. Kory asks: If you had to design a fighting game with a roster consisting solely of variants of the same character, who would it be? (29:42)
  6. Have you ever played a video game and gotten to a part where you thought, “Oh, this would have been an exciting surprise if I were a different sort of person”? (37:34)
  7. What’s the worst love story ever told in video games? (47:36)
  8. What makes the concept of an ancient evil returning in the present day such a staple of video games, and adventure fiction overall? (53:43)

A Message from Alex Jaffe (59:27)

Recommendations and Outro (01:01:28)

A SMALL SELECTION OF THINGS REFERENCED:

Recommendations:

Tim: Get a real good chair, listen to the ad on this week’s episode of Insert Credit

Frank: GLYDR now on Kickstarter

Brandon: TimesSqKungFU

If You’d Like To Hear The Ad… This week’s Insert Credit Show is brought to you by GLYDR which is now on Kickstarter, and patrons like you. Thank you.

DIRTBAGS: You can submit your questions to the show using this form. And, thanks!

Comments

Middy

Jaffe's monologue at the end of this episode was excellent. When I figured out what was happening I was howling.

Dustin Reno

Hope you feel better soon, Frank! Such a fun episode, and I really enjoyed the general discussion before Alex got into the questions. I can't imagine there being another technical or graphical leap that blows me away as much as the 2D to 3D or even going from early 3D to stuff like the PS2. Heck, I remember the first friend that got a gamecube setting up Super Smash Bros. on N64 in one room and Melee in another room and just walking back and forth to see the differences. Would love for there to be something else as impressive but not expecting that ever again. Here's hoping though!