5.0.3 J (Patreon)
Content
Hopefully one of the last before it goes live on Itch.io
As always, link is https://ada18980.itch.io/kddev
Make sure to read the install instructions
Password is 12923
Bold is new in J
5.0.3 Full changelog
-Fixed issue with legbinder clipping with ankle cuffs
-Made enchantments correlate more with other enchantments on the item
-Added Shadow Bleed weapon enchantment
-Added two new ghosts
-Added ghost traps are more common on chests
-Added skeleton, zombie, and mummy traps to the chest trap rotation
-Added perk shrine bondage visibility options
-Perk shrines can now give gold-locked restraints, configurable in challenge settings
-Added new uncancelable 'quests' for the various starting perks
-Added more rubble around the map
-New enemies: Tome of Belts, Tome of Ropes, Tome of Bondage, Liquid Metal Cube, Skeleton Archer
-New buyable restraint: Divine Chastity Belt
-New Light spell: Holy Orb
-New shadow spell: Shadow Dance, The Shadow Within
-Shadow Slash now deals bonus damage when you are in the shadows, but deals less damage otherwise
-Added accuracy upgrades
-Added physical damage upgrade
-New fighter upgrades: Gunslinger, Deadly Aim, Effortless Assault
-Heal and Healing Light moved to Light tree
-New summon: Nature Spirit
-New Summoning spells: Flash Portal, Selective Portal, Banishing Portal
-Portal removed
-New weapon: Maids feather duster
-New restraint: Duster Gag
-Arcane Barrier is now a shield
-The world is now greyscale if Light Filter is on and time is slowed down. Color briefly resumes on the turn before the world takes a step
-Enemies cannot dodge while blinded
-Conjured Armbinders, Straitjackets, and Legbinders are undodgeable and reduce the enemy's ability to block
-Reduced block amount for higher rank enemies (they reduce less damage per block)
-Added flash bomb consumable
-Smoke bomb now can be thrown
-Flash spells now blind but stun less
-New fighter spell: Enrage
-New spell: Liquid Metal
-Nerfed some of the Block upgrades
-Changed Secure Defense to give more block at 0 willpower but half at max willpower
-New spells: Raise Defense (Fighter only), Evasive Maneuvers (Rogue only), Break Free (Fighter only), Problem Solving (Rogue)
-Some enemies now have shields
-Enemy evasion and block reworked. Enemies now gain evasion and block tokens when they see you, based on their evasion/block chance.
-Player accuracy reworked. Accuracy now reduces the amount of evasion tokens removed when an enemy dodges an attack
-Being bound now reduces your base damage for non-magic weapons and unarmed. Magic and enchanted weapons are unchanged
-Blink split into 3 spells for 1 spell point, each adding +1 range
-New spells: Phase Dance, Double/Triple/Quadro/Total Accel, Spatial swap
-Inner power now applies before multipliers
-Slime ball trail does 20 damage instead of 40
-Added quest markers for quest enemies on minimap
-Made quest enemies spawn closer together
-Visibility is reduced by 50% while either holding still or moving while slowed.
-Visibility is increased by 50% while attacking or casting
-Camouflage now does not end if you move near a wall
-Added prefixes and suffixes to enchantments
-Added icons to show curse effects on buff bar
-Enemies now show if they are unstoppable in the tooltip