Divinity Bullshittery - Update #3 (Patreon)
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Good evening everyone. A short update, as it's been a week since the last post and I'd like to keep everyone in the loop.
Thank you for all your feedback concerning the draft. It's restored my confidence considerably. I felt happy enough to proceed to full keyframing. It's already started and I'm about 13% complete.
Alas, this is where the grind truly begins. Each week is going to see me come back with a completion figure as I work to handle each After Effects composition in small bite-sized pieces. For Divinity itself is very challenging to keyframe. So many moving characters, cameras and busy particle effects.
Unlike Untitled Goose Game however, autotracking is fairly useless, unless it's a static conversation.
Taking a page out of that projects book however, I figured I'd make an overview sheet again. Rather than simply quote a number. I'll try to keep it up to date, showing precisely what I'm doing and where I'm making progress/getting stuck. In the hopes that I can present some accurate progress reports.
https://docs.google.com/spreadsheets/d/1VrffT-Zu48GjGUe5qJljJNOvXT4-_dPu5sAMgaWvdvY/edit?usp=sharing
Those inclined are welcome to read through the notes as I make them and observe the percentages creep higher. Lots of work still to do I'm afraid. It's going to keep me very busy this month.