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Good evening folks. I hope you're all have a smooth week. Over here it's editing day 6. And here's an update on the latest bullshittery.

Last week, my objective was to take all of the remaining Arma 3 Antistasi highlights in the project file, and turn them into one final Antistasi bullshittery episode. Which would also function as the series finale. 

And on that front I succeeded in about 4 days of cutting, but oh my god it's a monster.

The current rough cut footage consists of about 16 minutes of the usual gags and tom-foolery. And then about 6-8 minutes of a finale sequence, showing the canonical fate of the resistance in this play through.

This means it's looking like a 20-25 minute episode. Which is very much a yikes from me!

It's also difficult to cut in half due to what I'm planning to do with the ending. If it works, it'll be quite slow-burn, meaning without the preceding jokes, the second half wouldn't be as captivating. I hope it'll make more sense when you see it. But I think I need to keep it as one complete whole.

So with the rough cutting complete by day 4, I've been spending the last two days on the text and animations. Reaching the 2 minute and 40 second mark. I'm going to keep slugging away.

I'm playing with the idea of trying to get the first half to you as soon as possible, rather than starve you for content for so long. Let me see what I can do. It may even prove more sensible for the overall quality control to do it in chunks. I'll get back to you as soon as I can on that.

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