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Please forgive me, I'm afraid my work efficiency insofar as Youtube editing is concerned hasn't been on top form this week. Owing to the fact that I've been feeling quite weak due to a change in diet. I've been trying to cut out sugar and caffeine and blimey does that adjustment hit you harder than you'd expect. I've been sleeping like a brick. Regardless, an update on the latest Youtube video.

So its the third week of work on part 10 of the DayZ Standalone video critique. And I'm very much into the editing phase of the first part. The script is complete and I'm happy with it. And I've since gone onto voice record and cut together the first third of it.

So the first third would be:

  • 1.) An introduction (3 minutes long)
  • 2.) A brief overview of "Agile" and "SCRUM"  (7 minutes long) 
  • 3.) A discussion about the severe engine challenges they face. (10 minutes) 

With the other two thirds being.

  • 4.) Over complexity in scoping  (15 minutes)  
  • 5.) A look at the development concept of the "MVP" (20 minutes) 

My fears that this would be the longest of the chapters appear to be justified. I estimate that each of the three points are between 10 and 20 minutes in length, as I break down and analyse my observations from their dev blogs based on my previous experience as a QA Analyst.

Naturally that's too much to present all in one piece. So what I'll try to do is finish this first 20 minute segment, get it to you for your feedback, and then let you decide whether you're happy for me to continue directly onto the second and third.

Additionally, I've since passed over the idea of making this a single gigantic video. That seems unpractical from a rendering and quality assurance perspective. Instead I'll make a playlist of 10 videos for the entire project, which would also let people comment and respond under specific chapters with their thoughts and feedback.

Also I've decided to use After Effects and Premiere for this final chapter. Primarily because I'm much more experienced with these two now, compared to Sony Vegas. And also because I can use After Effects will make it look much better.

In terms of time estimates (always a tricky thing), I don't think I'll be able to finish this first part by the end of next week (week 4). Since the zombie chapter was also 20 minutes long and if I remembering it correctly that was certainly a 5 weeker. But I'll do the best I can.

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