WIP: day night cycle in VAM (Patreon)
Content
I was planning to include this in Alive v38 but it has a big bug that I haven't figured out yet and didn't want to delay Alive more, but I wanted to show you guys this because it's pretty cool.
This is done directly in Unity & through code, so there's no clutter atoms in the scene, only one asset. The idea is to create a smart background that can be used with any scene and have a general-purpose background setting/scene that has time of day, sky animation and light settings all baked in. Eventually weather effects & sounds too. As it is now it has 3 modes:
- static - where time stays in place and you can change it through the slider
- game - time advances in game time mode, I copied Skyrim for 72 minutes for a in-game day
- realtime - time reflects the real local time