SITREP #14: state attributes, turn/week system (Patreon)
Content
STATE ATTRIBUTES
Added support for state attributes:
- physical state (weight, height, breasts size, fitness, health, energy)
- emotional state (loyalty, independence, happiness)
- social state(prestige, wealth)
Physical attributes dynamically change the character. Aeternum characters will be able to get fattter or skinnier now, fitter etc. Fitness changes muscles morphs. Weight changes the vam Heavy morphs when above average, the Thin morphs when under. Breasts size change a few morphs. I'll probably add an implants attribute here too for the implants morphs. Energy changes morphs like Eyes Bags to make the face a bit more tired.
I plan to add some more rules and restrictions to these. Wealth to get a boost or penalty based on social class, prestige and health as well. Fitness to be linked and restricted based on weight.
I didn't add age yet. I don't know how I'll handle that yet , I need to look for some better morphs for aging. I know I had something like that in the past but couldn't find it now and would rather do it with morphs than skins. Way faster and cleaner. Not a big priority for now however.
I'm also looking for an 'uglifier' morph to maybe add a sort of beauty attribute too.
TURN/WEEK SYSTEM
video: https://vimeo.com/694951495
Started implementing the turn system. When the week ends each AI now looks through their court and fill their own Council positions the best way they can starting with the highest ranking positions.
MORPHS
The models are mostly quite ugly still, it's the same morph generator system I made a few months ago. It mixes a lot of morphs that shouldn't really be used at the same time. Back then i was still figuring out vam and did it just to see what's possible. I plan to revisit this and try to make the generator to make somewhat beautiful faces all the time and then add some 'uglifier' morphs on top of that to add more diversity and have a beauty attribute available in game.