Progress Report 1/2 (Patreon)
Content
Howdy! Im still alive, and everything is going according to the plan, apart from delays, complications etc. So, more or less, as usual :)
In this week's news, I was able to stay away from liquid cheese, It took a lot of effort, but I did it. No one managed to poison me this time around (take that, liquid cheese!).
Another post+plus teaser will be out on holidays, because Im still busy with the whole rework. Ive received an interesting advice, that said hey Mulan, you know, you can just talk to us, right? you dont need to post teasers every time, so thats what Im doing in this post.
Two more polls will be out tomorrow. I wanted to upload them alongside the next teaser post, but I havent decided on what Im going to show yet.
Before starting this whole project Ive had some experience and some necessary skills, Ive played a lot of patreon H-games and thought to myself - hey, not only do I want to do it, I can actually do it, I thought I could be this one man band, I thought I can just flip a switch between being a writer, coder, painter and manage the financial part. But its proven to be not as easy, the more the game grows - the harder it gets for me to update it.
Dont get me wrong, Im not whining , Im just sharing my personal experience from this whole ordeal, to my own surprise, the hardest part of our development so far - is my inability to flip the switch, I need to think about writing or drawing, I cant just force myself to have a certain mindset.
Thats why, almost a year ago Ive decided to hire Moana as my coder, and I was able to do so only because of your financial support. Im grateful that I was fortunate enough to do so, because, honestly, without Moana this rework wouldnt be possible at all. I have a lot of crazy ideas, and Moana is the one who makes them a reality. The rework has a lot of parts that require different skills, it can be boiled down to - writing, drawing and coding. Im glad that I dont have to code anymore, and I have to thank you for that.
Apart from that, I have a general script and a roadmap, so were not changing anything - were building on top of it. In this rework we want to optimise and standarterise everything, create various tools for us to use later on, and develop an overall versatile system to support every mental/physical change in any given situation. This is all meant to improve the game and quicken its development.
To us, this is where the game actually starts, everything you saw prior to this rework was chaotic and incomplete, almost like a test. Right now we have enough experience and feedback to move forward, we just lack time and manpower. If it were just what Ive initially planed, it would have been out a long time ago (pink hair, bigger lips, another breast size and dumb/bimbo dialogues), but its no longer just that. Its basically an entirely new game, built on top of an existing one - Thats the main issue and thats why were so outrageously late.
As usual, thank you for your support and patience, I honestly hope that youll be able to see what were doing in the next update. Two more polls and a teaser will follow this week.