The Proteus Effect 0.4 is Here! (Patreon)
Content
It's finally here!
Changelog 0.4:
New city
3 new quests (But it's really like a single long one)
3 new H-scenes with 50+ renders
Lots of new dialogue
You'll probably get around 0:45 - 1:15 additional playtime (counting H-scenes), depending on how you play. Most of the content this patch (aside from the H-scenes) is related to a single, rather long (but hopefully amusing) quest. This update introduces Ogremarsh, which will be the quest hub for the next several updates. A fair number of buildings are currently closed, but they will be opening in future updates (0.5 should open most of the currently closed ones). So don't worry, Ogremarsh will grow progressively more lively as the Zameroth quest line continues.
I'm pretty curious what you guys think of this one - I'll probably be soliciting some advice via poll at some point in the update cycle.
I don't think there are any gamebreaking bugs, but as always, please post any that you find, no matter how small.
Without further ado:
0.4.1:
Finally, please accept my apology for being a tease last week and especially this weekend! Hopefully the fact that I'm no longer being a tease for H-content will help earn your forgiveness :D
As always, thank you for your support!