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Hi guys,

I'm still working on the main game, Chapter 3 for End Of Reason V1.92. I'm finishing the second floor and working on the third floor of Lord Silver's mansion. I started on the Gwyllion event.

I'm feeling unwell, so I expect the next update to be nearer July the 10th then my weekly aim to get this game out sooner.

I'll keep the updates coming. For the complete updates notes, see the text file.

It is shown in the bio on Deviantart as.

"Deviantart End Of Reason Updates.txt File below:

https://mega.nz/file/1JMRBSqB#CBcUJun2omtSMQRFCw44ZSaXrPMRFRaBPJ7D35240Xk

(New)

- Fixed Lord Silver + guard character disappearing in the dining room

- Fixed Lady Silver's walking in the dining room

- Fixed jumping into plant pots from the right

- Increased chase speed of maid 3

- Plant pot no longer moves the maid leader in the following areas

her room, dining room and bathroom.

- Fixed a glitch where the player would keep jumping

- Birdcage sprites corrected for Clara

- Changed Plant pots to auto from parallel to prevent chances of occasionally

triggering more than once

- Fixed store room tileset

- Map added Behind kitchen wall

- Corrected maid pathing in kitchen

- Fix patrol script for maid 3 in kitchen

- Fixed kitchen tileset

- Reduce the attack and magic attack of the giant poisonous spider

- Reduce the movement of the giant poisonous spider

- Reduce the size of the catchment area of the giant poisonous spider

- Secret dungeon map added

- Reduced giant poisonous spider numbers in the wall behind the storeroom

- Placeholder for demon maid event added

- Placeholder no longer crashes the game for parallax mapping size for demon maid event

- Eye Picture for Demon maid event no longer updates every frame instead

updates every number of steps to reduce the number of checks

- Flash noise to indicate eye movement no longer continuously spams to

save eardrums

-Reduced number of checks for each phase to one before resetting if needed

- Death event no longer gets stuck

- Demon maid event timer is no longer displayed

- Demon maid event timer no longer pauses if the player remains stationary

- Player movement keep to 3 for Demon maid event

- Demon maid event timer now pauses when the death event is released

- Demon maid event main goal locked when death event is released

- Player can no longer leave once the death event is released for the demon maid event

- Added new placeholders for Demon maid event

- Counter now correctly goes off if the player moves between maps during the demon maid event

- increased map sizes for demon maid event (table crossing + demon maid climbing)

- Restricted the player movement on the demon maid event

- Fixed death event getting stuck on the player restricted bits

- Demon maid event timer threshold decreased

- Path to Amo's house added from minigame for the main game

- Amo's house path connector added to the main game

- Started eventing for meeting Gwyllion

- Quests should now display in full, with line breaks added

- Quests types will now only display when a quest of that type is added to avoid overlapping empty quest types

- Devotion levels for all current Gods added

- Demon maid event eye picture is removed during death event

- Added shadows for placeholder table crossing + demon maid climbing event

- Added visual indicators for map transfers for table crossing + demon maid climbing event

- Updated demon maid walking sprites

- Poisonous spiders hidden enemies graphics changed to spiders rather than a slime

- Updated Gwyllion walking sprite

- Added more maids and Lord Silver's butler

Below various text changes/fixes:

-

Next month I'll be adding more pictures to the DA gallery.

Sneak peeks Choo, 2 of Erika, and Amo & Choo to be posted here on Patreon upon completion.

I have updated my bio to reflect this journal.

Thank you to all who are supporting and playing the End Of Reason!

ヾ(⌐■_■)ノ♪

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