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"I bet you anything, I can stop gambling right now!"

Hey folks o/

We present to you the final progress report for the month of February. Had to delay this one by a smidge to accommodate the sudden appearance of a certain slime elf. Confused? If you missed that, you can check out that introduction right here

This week, in VoidBound, commercial district became the focal point of development with a range of assets transitioning from text code into a fully functioning system in the game itself. Additionally, some old code was also revamped to bring it in line with the new content making the play-style more immersive.

Finally, the staff teased a new planet in development. Details are still a bit sparse but in short, the new world suffers from an unstable wormhole like phenomenon which will force Caly to tackle an ever-shifting landscape in order to escape its clutches. 

Intrigued? If so, stick around for more on this in the coming few weeks. Till then.. o/

Regards,

Cursed-Atelier Team 

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