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Hello everyone! 👋


Another week, another work in progress.

As mentioned in last post, currently I'm working on bringing a simple clothing system together for the next update!

While clothing interactions won't be the main focus for the next version, it'd still be nice to have something for a character to wear, so it can be taken off 😉

The more I think about it, the more I realize that clothing in H games is more about taking it off, than putting it on. So I think that the "taking off" should be as fun as it can get!

I still need to figure out how the clothing will be approached in the future. Will it be an item you can just put on? Or should the idea be more sims-like, so you just have outfits to put on occasions? A mix of both? After all, clothing is very often an integral part of many transformations, just as it might be an instigator of some. More testing will be needed, fortunately that's what the lab is for (that means you fellow lab scientists 💖). 

I'll try my best to post more gameplay once the mechanics and visuals start clicking in~!

As always, thank you for your continued support 💖 

Cheers~!

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