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Continuation to the Previous Post Part 1 : patreon.com/posts/wip-converting-92566932

I finally managed to get a full 360, most "Consistent" Turntable of my 3d model of Honda NSX.

Process:

1) I Play blasted a turntable animation of the Model from Maya and exported it as image frames.

2) Exported the HED and LineArt passes for the control Net

3) Following the step from my tutorial Here : https://youtu.be/HbfDjAMFi6w
I was able to render the full turntable in batches with Epicrealism_naturalSinRC1VAE model

Observation

As observed earlier if there is no background details the scene changes drastically on every batch
I was able to minimize it by placing a Static Grid on the flow for the Ai to recognize it consistently throughout the batches

Comparison :

1) Without Background Lines

2) With Background lines (Static Grid)

Now that the Abrupt changes was minimized, then I rendered all the 18 batches with 3 overlapping images for a smoother transition and sequenced it in after effects.

Note: During the backview of the car, prompt was not having "back view" so it gave the headlights instead of tail light. So I added the keyword "back view, rear view" in the positive prompt only for the batches having the back side visible.



Conclusion

Some more experiment is need to minimize the Wobbly nature of the image and inconsistent surface texture. Now will test on some other topic.

Hope you find these post helpful! Good Luck, Keep Creating 😀

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